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Interviews

Channels Editorials Europe News FEATURED Featured Widget Interviews Japan News News North America News PS3 PS4 Uncategorized Vita

Translation and Localization: How Idea Factory International Finds a Balance

April 11, 2016April 11, 2016 Operation Rainfall Contributor34

Read our interview with Idea Factory International’s translation team Nobara Nakayama and Alex.

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Channels Editorials Europe News FEATURED Featured Widget Interviews News PS4 Vita

Psycho-Pass, Criminal Girls and Limited Editions an Interview with NISA

April 4, 2016April 4, 2016 Operation Rainfall Contributor25

Alan and Robbie discuss NISA’s upcoming games, fan reactions, censorship and tease a few surprises in this GDC interview.

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3DS Channels Editorials Europe News FEATURED Featured Widget Interviews Japan News News North America News PC Uncategorized Vita

Interview With Zero Escape Series Creator Kotaro Uchikoshi

March 21, 2016March 21, 2016 Operation Rainfall Contributor1

The writer and director of the Zero Escape series talked to us about the third and final installment of the franchise and hinted at some other goodies.

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Channels Editorials FEATURED Featured Widget Interviews

INTERVIEW: Game Play Theatre – Lumin: Land of Light

March 15, 2016March 15, 2016 Crystal Colwell0

An in depth look at an interesting game.

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Editorials FEATURED Featured Widget Interviews

Trademarks, “Fair Use”, Digital Ownership, And Unionizing e-Sports – An Interview With Ryan Morrison, Esq.

March 14, 2016March 14, 2016 Quentin H.3

An interview about Sony/Fine Bros. trademarking common phrases, who really owns digital video games, a need to unionize e-Sports, and more.

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Channels Editorials Europe News FEATURED Featured Widget Interviews News North America News PS4

Interview With Koei Tecmo Producer Keisuke Kikuchi on Nights of Azure

March 7, 2016March 7, 2016 Operation Rainfall Contributor7

Oprainfall conducted an exclusive interview with the producer of Koei Tecmo’s upcoming game Night of Azure.

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Editorials FEATURED Featured Widget Interviews

Azure Striker Gunvolt, Bloodstained and Gal Gun: An Interview with Inti Creates

March 7, 2016March 7, 2016 Justin Guillou1

An interview with Inti Creates over some of their upcoming titles.

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Channels Editorials FEATURED Featured Widget Interviews News

Did You Miss Any Exclusive Oprainfall Interviews?

March 5, 2016 Operation Rainfall Contributor1

Your one stop hub to the most recent oprainfall interviews!

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GAIJINWORKS
Channels Editorials Interviews News North America News Publisher Spotlight Retro Vita

Victor Ireland of GAIJINWORKS Talks Localization, Summon Night 5, Punching Puppets, And More – Part Three

March 4, 2016March 5, 2016 Quentin H.0

GAIJINWORKS’ Victor Ireland talks about localizing Lunar and Arc The Lad, re-releasing Working Designs games on PSN, everything about the Ghaleon punching puppet, and GAIJINWORKS’ future. (Part Three)

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Editorials Interviews News North America News PS3 PS4 Retro Vita

Victor Ireland of GAIJINWORKS Talks Localization, Summon Night 5, Punching Puppets, And More – Part Two

March 2, 2016March 2, 2016 Quentin H.1

Victor Ireland discusses GAIJINWORKS and it’s latest release, Summon Night 5. We also talk about advertising, Monkeypaw Games, and the upcoming joint project: Class Of Heroes 3. (Part Two)

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GAIJINWORKS
Channels Editorials Interviews News North America News Publisher Spotlight Vita

Victor Ireland of GAIJINWORKS Talks Localization, Summon Night 5, Punching Puppets, And More – Part One

February 29, 2016March 1, 2016 Quentin H.3

Victor Ireland of GAIJINWORKS discusses his video game localization philosophy and why he localizes so gamers worldwide will feel the same emotions while playing, no matter their language. (Part One)

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Android Channels Editorials Europe News FEATURED Featured Widget Interviews Japan News News North America News Uncategorized

Give Headpats a Chance an Interview With the Developer of Headpats, Please!

February 26, 2016February 26, 2016 Operation Rainfall Contributor5

Pat* pat*

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Channels Editorials Europe News FEATURED Featured Widget Interviews News North America News PS4 Retro Uncategorized

Translating Grand Kingdom an Interview With NISA Staff

February 25, 2016February 25, 2016 Operation Rainfall Contributor4

An interview with NISA staff.

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Channels Editorials Europe News FEATURED Featured Widget Interviews Japan News News North America News PS4 Uncategorized Vita

Grand Kingdom, Localization, and NISA an Interview With Tomohiko Deguchi

February 24, 2016February 24, 2016 Operation Rainfall Contributor3

NISA’s Press Event 2016 gave us the opportunity to sit down and talk with the CEO of Monochrome Tomohiko Deguchi.

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Editorials FEATURED Featured Widget Interviews

Interview: Rogue Stormers’ Black Forest Games

February 13, 2016 Josh Speer0

Read how the run-n-gun Dieselstormers has evolved into Rogue Stormers.

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Channels Editorials FEATURED Featured Widget Interviews News Uncategorized

Borderlands, Aliens, and Battleborn: An Interview With Adam May, Lead Character Artist at Gearbox

February 4, 2016February 4, 2016 Operation Rainfall Contributor2

We sat down at SacAnime to interview Adam May, Lead Character Artist at Gearbox Software.

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Yandere Simulator
Channels Editorials FEATURED Featured Widget Interviews News PC Uncategorized

Banned by Twitch: An Interview With Yandere Simulator’s Creator

February 3, 2016February 3, 2016 Quentin H.5

Yandere Dev, the creator behind Yandere Simulator, talks about how the game originated, about the development of the game, what the problems with Twitch.tv mean for his title, and what lies in store for the future.

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Anime Channels Editorials FEATURED Featured Widget Interviews

(+18)INTERVIEW: Creator of ‘La Blue Girl’ Toshio Maeda on Hentai, Tentacles, and “Not Giving a S**t”

January 30, 2016January 30, 2016 Operation Rainfall Contributor25

oprainfall gets the oppurtunity to interview the creator of la blue girl Toshio Maeda at SacAnime Winter 2015

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Channels Editorials FEATURED Featured Widget Interviews

Interview: IFI President Haru Akenaga and Trillion Director Masahiro Yamamoto on Neptunia and the Cost of “No More Censorship”

December 4, 2015December 4, 2015 Operation Rainfall Contributor98

Oprainfall interviews Idea Factory International’s president Haru Akenaga and Trillion director Masahiro Yamamoto

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Channels Editorials FEATURED Featured Widget Interviews News

Interview: XSEED Executive Vice President Ken Berry on New Games, Censorship and PC

October 16, 2015October 16, 2015 Operation Rainfall Contributor17

We had the chance to sit down with XSEED Vice President Ken Berry for an interview

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Featured Posts

Channels FEATURED Reviews Switch Switch Reviews

REVIEW: 9 R.I.P. sequel

October 21, 2026October 21, 2026 Jenae R0

9 R.I.P. sequel takes you back to Narimigahama, where you’ll find out what Misa and the guys are all up to, after each of the first game’s numerous endings.

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October 12, 2026October 11, 2026 Drew D.0
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REVIEW: Cupid Parasite

September 21, 2026September 21, 2026 Jenae R0
Hakuoki | Health Check-Up

oprainfall Week in Gaming: Sep 6 – 12

September 15, 2026September 15, 2026 Operation Rainfall0

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