I interview Nick, cosplaying Majin Buu from “Dragonball Z” at DragonCon 2015.
Interviews
DragonCon 2015 Cosplay Interview Part IV
I interview Gabrielle, cosplaying Alluka Zoldyck from “Hunter x Hunter” at DragonCon 2015.
DragonCon 2015 Cosplay Interview Part III
I interview Ricardo, cosplaying as the character Jacket from “Hotline Miami” at DragonCon 2015.
DragonCon 2015 Cosplay Interview Part II
I interview Lily and Matthew, cosplaying as characters from “Spirited Away” at DragonCon 2015.
DragonCon 2015 Cosplay Interview Part I
Chad opens up about cosplaying as Cloud Strife.
PAX Prime: Behemoth Interview
Gotta love the crazy
PAX Prime: BattleKasters Interview with Brent Friedman
A fascinating new venture for mobile gaming
Interview: Senran Kagura Producer Kenichiro Takaki; More Than Life and Hometown
We had the chance to sit down and interview Senran Kagura producer, Kenichiro Takaki.
Visual Novels, Otome, and Games: An Interview with Aksys Games
Aksys Games has been a champion of the Visual Novel genre in the west and they show no signs of letting up as we discuss four new games coming this year.
Interview With David D’Angelo
A one-on-one interview with Yacht Club Games’s David D’Angelo.
Total Control Ep 23: From the NIS America Press Event
Featuring a very special interview with the director of Danganronpa, Yoshinori Tearsawa
INTERVIEW: Matt Kap, Creator of Castle in the Darkness
A reminder of why indie creators are so vital to the industry
INTERVIEW: Jenna Hoffstein of The Counting Kingdom
Math is fun and educational!
Jeanne: An Adventure, Action, Horror Game
Can he pull it off?
PAX Prime 2014: Harvest Moon The Lost Valley Interview
Farming in a whole new dimension.
PAX Prime 2014: Reassembly Interview
Limitless options, tons of fun
PAX Prime 2014: Interview with Tic Toc Games
Pip is a blast to play!
PAX Prime 2014: Interview With Tyrone Rodriguez
A gentleman and lover of games.
INTERVIEW: Tyrone Rodriguez, President of NICALiS
Gaming is defined by the gamer.
PAX East 2014: Video Interview with Studio Pixel
Daisuke “Pixel” Amaya of Studio Pixel talks about his latest game, Kero Blaster, and what it’s like to work with another level designer.
