E3 2018 INTERVIEW: Home Sweet Home, a Thai-Inspired Horror Game

Tuesday, July 17th, 2018

I talk with Adam Abdularee and David Bruno about Home Sweet Home, a VR horror title influenced by Thai myths and lore.

E3 2018 INTERVIEW: Sam Abbott discusses We Happy Few

Monday, July 16th, 2018

I talk with Sam Abbott, COO and Producer for We Happy Few, about how the game has evolved since 2016.

E3 2018 INTERVIEW- Kim Marlis, Producer of Creed: Rise to Glory

Thursday, July 12th, 2018

I sit down with the producer of Creed: Rise to Glory at E3 2018

E3 2018 INTERVIEW: Remedy Games’ Mikael Kasurinen Talks Control

Wednesday, July 11th, 2018

Mikael Kasurinen, Director of Remedy Games' upcoming title Control, discusses the game, its development, and its inspirations.

INTERVIEW: Oscar Brittain Discusses Creating Desert Child

Monday, July 9th, 2018

A fascinating look into a compelling indie game

How Mob Psycho dodges the One Punch – A talk with the cast of Mob Psycho 100

Sunday, July 8th, 2018

We got a chance to speak with Chris Niosi and Kyle McCarley who have worked on the popular anime Mob Psycho 100 OR: A lot of people like to

E3 2018 Interview: Koji Igarashi talks Bloodstained: Ritual of the Night

Wednesday, June 20th, 2018

I interview Koji Igarashi at E3 2018 about Bloodstained: Ritual of the Night and Curse of the Moon, Kickstarter and more.

GDC 2018 Interview: YUMENIKKI -DREAM DIARY- (PLAYISM)

Monday, May 14th, 2018

I talk with PLAYISM about re-imagining Yume Nikki into YUMENIKKI -DREAM DIARY- at GDC 2018.

GDC 2018 Interview: STEINS;GATE ELITE (Ex. Dir. of Content & Product)

Friday, April 27th, 2018

I interview Yoko Marron, the Executive Director of Content and Product at Spike Chunsoft, about STEINS;GATE ELITE.

GDC 2018 Interview: 428: Shibuya Scramble’s Localization Director

Wednesday, April 25th, 2018

I interview David Kracker, the Localization Director for 428: Shibuya Scramble at GDC 2018.

GDC 2018 Interview: CEO Fred Chesnais Talks Atari and Its Future

Tuesday, April 24th, 2018

I talk with Fred Chesnais about the Atari VCS, Atari's entrance into the blockchain market, and what lies in the company's future.

GDC 2018 Interview – Zanki Zero: Last Beginning (Yoshinori Terasawa)

Monday, April 23rd, 2018

I interview Toshinori Terasawa about his latest game, "Zanki Zero: Last Beginning", at GDC 2018, and we discuss the inspiration behind the g

GDC 2018 Interview: Bandai Namco’s ONE PIECE Bounty Rush

Wednesday, April 18th, 2018

I meet with Yoshinobu Takabayashi at GDC 2018 and talk with him about the ONE PIECE series' latest mobile game.

GDC 2018 Interview: Xbox Creator’s Program And Indie Games

Tuesday, April 10th, 2018

I speak with Diana Im about the Creator's Program and why it is so welcoming to indie developers.

GDC 2018 Interview: Bandai Namco’s Dragon Ball Legends

Monday, April 9th, 2018

I sit down with Game Producer Keigo Ikeda at GDC 2018, and talk with him about the upcoming mobile game Dragon Ball Legends.

Mulaka Interview (Pt.2): Team Lienzo talk about Mulaka and Their Future

Thursday, March 1st, 2018

Concluding our two-part interview with Mulaka's director, we talk about the plot, development, charity, and what is the studio's future.

Mulaka Interview (Part 1): Developing a game about Tarahumara Lore

Tuesday, February 27th, 2018

In Part One of my Mulaka Interview,we talk about the Tarahumara people, developing a game in Northern Mexico, and more.

Anime NYC INTERVIEW: Kaz Haruna – Infini-T Force

Saturday, January 20th, 2018

We had a moment to speak with the production producer of Infinit-T Force.

INTERVIEW: Strictly Limited Games Talks Publishing Games

Tuesday, November 28th, 2017

Strictly Limited Games discusses Tokyo 42, working with Studio Saizensen to bring the Sayonara Umihara Kawase + + worldwide, and more.

INTERVIEW: Kenichiro Takaki – Senran Kagura: Peach Beach Splash

Wednesday, October 11th, 2017

We speak with Kenichiro Takaki about some intimate details regarding Peach Beach Splash and Senran Kagura as a whole.



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