Wednesday, September 11th, 2019
I talk with Cherami Leigh at Dragon Con 2019 about voicing Sae (Peach Girl), Sailor Venus, her experiences simuldubbing, and more!
Tuesday, September 10th, 2019
Raise your paw if you're excited!
Monday, July 15th, 2019
I interview the two-man team at Edelweiss about Sakuna: Of Rice and Ruin. We talk about developing the game, inspiration, and more.
Monday, July 8th, 2019
I interview Henry Fernandez about Cosmic Defenders at E3 2019 as we talk about game development in Venezuela, this game's own inspiration, a
Friday, July 5th, 2019
I interview Matt Papa, producer/localization director and Takuya Aizu, president and CEO of INTI CREATES, about Luminous Avenger iX at E3 20
Monday, July 1st, 2019
I talk at E3 2019 with European PES Brand Manager Lennat Bobzien about eFootball PES 2020 and its new content, working with Iniesta and Mess
Tuesday, June 25th, 2019
An interview AND an exclusive reveal?! Insane!
Monday, May 6th, 2019
I talk with Ed Annunziata, Sega legend and Ecco the Dolphin creator, about his latest game, Space War Arena, at GDC 2019.
Wednesday, May 1st, 2019
Time to save the world, banging one girl at a time.
Tuesday, April 16th, 2019
I talk with Sami Saarinen about Claybook, a multi-platform ID@Xbox title. During our time, we talk the game's physics, the challenges portin
Friday, April 12th, 2019
I sit down with Fuyuki Hayashi, the producer and director of the upcoming game Crystar, at GDC 2019 and we talk about the story, gameplay, a
Wednesday, April 10th, 2019
Love is very complicated.
Tuesday, April 9th, 2019
I interview Emmanuel Sévigny, the creative director of The Inner Friend, about PLAYMIND's award-winning indie title at GDC 2019.
Monday, April 8th, 2019
I interview Kotaro Uchikoshi and Akira Okada about their upcoming detective noir title, AI: The Sonnium Files, at GDC 2019.
Wednesday, April 3rd, 2019
I talk with David Jalosa, producer for the upcoming Xbox One MMORPG Bless Unleashed, about leveling, the game economy, microtransactions, an
Monday, March 25th, 2019
I interview Brian Wilson, the solo developer behind Where the Bees Make Honey, about the game, the inspirations behind the game, and more at
Tuesday, March 19th, 2019
In Part Two, Andrew Aversa talks about his experiences scoring Tangledeep, physical game editions, and about the next game set in the Tangle
Friday, March 15th, 2019
Andrew Aversa talks about creating Tangledeep, the upcoming The Legend of Shara expansion and a possible second expansion, and more. (Part O
Tuesday, February 19th, 2019
Giving Yakuza fans more of what they love.
Monday, February 4th, 2019
I ain't afraid of no ghost.