Tuesday, July 17th, 2018
I talk with Adam Abdularee and David Bruno about Home Sweet Home, a VR horror title influenced by Thai myths and lore.
Monday, July 16th, 2018
I talk with Sam Abbott, COO and Producer for We Happy Few, about how the game has evolved since 2016.
Thursday, July 12th, 2018
I sit down with the producer of Creed: Rise to Glory at E3 2018
Wednesday, July 11th, 2018
Mikael Kasurinen, Director of Remedy Games' upcoming title Control, discusses the game, its development, and its inspirations.
Monday, July 9th, 2018
A fascinating look into a compelling indie game
Sunday, July 8th, 2018
We got a chance to speak with Chris Niosi and Kyle McCarley who have worked on the popular anime Mob Psycho 100 OR: A lot of people like to
Wednesday, June 20th, 2018
I interview Koji Igarashi at E3 2018 about Bloodstained: Ritual of the Night and Curse of the Moon, Kickstarter and more.
Monday, May 14th, 2018
I talk with PLAYISM about re-imagining Yume Nikki into YUMENIKKI -DREAM DIARY- at GDC 2018.
Friday, April 27th, 2018
I interview Yoko Marron, the Executive Director of Content and Product at Spike Chunsoft, about STEINS;GATE ELITE.
Wednesday, April 25th, 2018
I interview David Kracker, the Localization Director for 428: Shibuya Scramble at GDC 2018.
Tuesday, April 24th, 2018
I talk with Fred Chesnais about the Atari VCS, Atari's entrance into the blockchain market, and what lies in the company's future.
Monday, April 23rd, 2018
I interview Toshinori Terasawa about his latest game, "Zanki Zero: Last Beginning", at GDC 2018, and we discuss the inspiration behind the g
Wednesday, April 18th, 2018
I meet with Yoshinobu Takabayashi at GDC 2018 and talk with him about the ONE PIECE series' latest mobile game.
Tuesday, April 10th, 2018
I speak with Diana Im about the Creator's Program and why it is so welcoming to indie developers.
Monday, April 9th, 2018
I sit down with Game Producer Keigo Ikeda at GDC 2018, and talk with him about the upcoming mobile game Dragon Ball Legends.
Thursday, March 1st, 2018
Concluding our two-part interview with Mulaka's director, we talk about the plot, development, charity, and what is the studio's future.
Tuesday, February 27th, 2018
In Part One of my Mulaka Interview,we talk about the Tarahumara people, developing a game in Northern Mexico, and more.
Saturday, January 20th, 2018
We had a moment to speak with the production producer of Infinit-T Force.
Tuesday, November 28th, 2017
Strictly Limited Games discusses Tokyo 42, working with Studio Saizensen to bring the Sayonara Umihara Kawase + + worldwide, and more.
Wednesday, October 11th, 2017
We speak with Kenichiro Takaki about some intimate details regarding Peach Beach Splash and Senran Kagura as a whole.