Puzzle and Dragons X – First Details, Screenshots, and Art

Thursday, November 19th, 2015

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Puzzle & Dragons X

 

Having just been unveiled a couple of days ago by Famitsu, Puzzle & Dragons X is preparing to launch sometime next year in Japan for Nintendo 3DS. In the meantime, developer GungHo Online Entertainment released some first details on the game today. This also includes screenshots and even some artwork of a few of the game’s very large roster of monsters. As you might expect, Puzzle & Dragons X retains the match-3 style puzzle battle system from previous entries in the Puzzle & Dragon series. But this time, the developer aims to put stronger RPG elements into the game.

The game is set on an island that is naturally quite rich in “Drop” energy. It’s called “Dorogoza Island”, and it’s “Drop” energy comes in 5 types: fire, water, wood, light, and darkness. The various types of this energy can be given to friendly monsters, and used in puzzle battles against the many enemy monsters.

Puzzle & Dragons X Monster

 

The game features a character-interweaving story where players will grow and train not only their own character, but also monsters. According to today’s new information on Puzzle & Dragons X, there will be over 500 monsters. Different monsters possess different abilities or powers, but it is also possible for the player to make direct use of these powers by equipping weapons that are endowed with that monster’s power. And with so many monsters in the game, there are sure to be a ton of different powers for you to take advantage of, as well. Unfortunately, you’ll have to wait at least until sometime next year to get your hands on the game when it launches.

You can check out all of the screenshots and monster artwork that was released by GungHo Online Entertainment today in the gallery below!

 

 

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About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.