Natsume discusses it’s latest release, Harvest Moon: Seeds Of Memories. as well as other past and present IPs.
Interviews
Interview With Inti Creates on Gal*Gun: “Exactly the Same as the Japanese Version”
oprainfall sits down with Inti Creates to talk about their upcoming Western release of the moe rail shooter Gal*Gun Double Peace.
Vita Exclusives, Gore, and the Future: An Interview With Drinkbox Studios on Severed
Severed is out next week so we decided to interview the Canadian studio on their new Vita Exclusive.
Is Fear Effect in Good Hands?: An Interview With Sushee Games
oprainfall interviews Sushee Games on their most recent KickStarter campaign for the a new Fear Effect game titled Fear Effect Sedna.
Building Alligator Skin- Interview with Xanthe Huynh (Voice Actress)
Voice Actress Xanthe Huynh talks about her roles and why she’s a voice actress, her future projects, and her advice on getting into the industry.
Finding a Way to Grow: An Interview With Idea Factory International
oprainfall visits Idea Factory Internationals HQ to interview them about their upcoming projects and the companies future.
Translation and Localization: How Idea Factory International Finds a Balance
Read our interview with Idea Factory International’s translation team Nobara Nakayama and Alex.
Psycho-Pass, Criminal Girls and Limited Editions an Interview with NISA
Alan and Robbie discuss NISA’s upcoming games, fan reactions, censorship and tease a few surprises in this GDC interview.
Interview With Zero Escape Series Creator Kotaro Uchikoshi
The writer and director of the Zero Escape series talked to us about the third and final installment of the franchise and hinted at some other goodies.
INTERVIEW: Game Play Theatre – Lumin: Land of Light
An in depth look at an interesting game.
Trademarks, “Fair Use”, Digital Ownership, And Unionizing e-Sports – An Interview With Ryan Morrison, Esq.
An interview about Sony/Fine Bros. trademarking common phrases, who really owns digital video games, a need to unionize e-Sports, and more.
Interview With Koei Tecmo Producer Keisuke Kikuchi on Nights of Azure
Oprainfall conducted an exclusive interview with the producer of Koei Tecmo’s upcoming game Night of Azure.
Azure Striker Gunvolt, Bloodstained and Gal Gun: An Interview with Inti Creates
An interview with Inti Creates over some of their upcoming titles.
Did You Miss Any Exclusive Oprainfall Interviews?
Your one stop hub to the most recent oprainfall interviews!
Victor Ireland of GAIJINWORKS Talks Localization, Summon Night 5, Punching Puppets, And More – Part Three
GAIJINWORKS’ Victor Ireland talks about localizing Lunar and Arc The Lad, re-releasing Working Designs games on PSN, everything about the Ghaleon punching puppet, and GAIJINWORKS’ future. (Part Three)
Victor Ireland of GAIJINWORKS Talks Localization, Summon Night 5, Punching Puppets, And More – Part Two
Victor Ireland discusses GAIJINWORKS and it’s latest release, Summon Night 5. We also talk about advertising, Monkeypaw Games, and the upcoming joint project: Class Of Heroes 3. (Part Two)
Victor Ireland of GAIJINWORKS Talks Localization, Summon Night 5, Punching Puppets, And More – Part One
Victor Ireland of GAIJINWORKS discusses his video game localization philosophy and why he localizes so gamers worldwide will feel the same emotions while playing, no matter their language. (Part One)
Translating Grand Kingdom an Interview With NISA Staff
An interview with NISA staff.
Grand Kingdom, Localization, and NISA an Interview With Tomohiko Deguchi
NISA’s Press Event 2016 gave us the opportunity to sit down and talk with the CEO of Monochrome Tomohiko Deguchi.