I cooked the Farmer’s Breakfast from FINAL FANTASY XIV Online in a cast-iron skillet for this week’s Cooking Eorzea column.
Author: Quentin H.
Cooking Eorzea Week 2: Dodo Omelette
In week two of Cooking Eorzea, I cook La Noscea’s Dodo Omelette recipe from The Ultimate FINAL FANTASY XIV Online Cookbook.
Cooking Eorzea Week 1: Almond Cream Croissants
In the first installment of Cooking Eorzea, I try my hand at making Almond Cream Croissants from FINAL FANTASY XIV…with mixed results.
FINAL FANTASY VII REMAKE Orchestra World Tour REVIEW
FINAL FANTASY VII REMAKE Orchestra World Tour is an amazing performance to attend that is well worth your money.
INTERVIEW: Green Lava Studios Talks Fenix and More About Mayo (Pt.2)
In Part Two, I talk with Green Lava Studios about Birdcakes, renaming Fenix Rage, mayo dishes, and what lies in the studio’s future.
INTERVIEW: Green Lava Studios Talks Game Dev, Mayo, & More (Pt.1)
I talk with Green Lava Studios about My Name is Mayo, it’s sequel, Mr. Massagy, the creation of Green Lava Studios, and more in Part One.
OPINION: Horizon Forbidden West’s CE’s Digital-Only Code Is Wrong
Horizon Forbidden West has two collector editions available, neither of which come with a physical disc copy, and that is plainly wrong.
INTERVIEW: Dragon Con Discusses COVID, Panels, & More
I talk with Dragon Con about their COVID restrictions, what panels and guests are coming this year, and if Dragon Con is still ‘Dragon Con’.
Impressions: STRANGER OF PARADISE FINAL FANTASY ORIGIN Demo
JACK: A Boy Who Chants Chaos at the Bound of this (FINAL FANTASY) World.
INTERVIEW: Jed Shepard Talks Horror Game GHOSTS (Pt. 2)
Jed Shepard discusses creating the Long Lady with Trevor Henderson & Jim Henson’s Creature Shop, his game studio partnerships, and more.
INTERVIEW: Jed Shepard Talks Horror Game GHOSTS (Pt. 1)
I talk with Jed Shepard about his upcoming Kickstarter game GHOSTS, the influence of Nigel Kneale and Hideo Kojima, and more. (Part One)
INTERVIEW- Harvest Moon: One World (Part Two)
We talk about romance in Harvest Moon: One World, how COVID affected development, and how this game fulfills Natsume’s motto in Part 2.
INTERVIEW- Harvest Moon: One World (Part One)
Natsume talks about Harvest Moon: One World and how they are changing the genre with movable farms, eliminating the general store, and more.
INTERVIEW: Natsume Talks Limited Run Games Partnership
Natsume talks about their partnership with Limited Run Games, releasing classic games with them, the latest indie program titles, and more.
VR INTERVIEW: Polyarc Games Talks About Moss (Part 2)
I wrap up my interview about Moss by talking about the Twilight Garden additional content, bringing Moss to E3, the series’ future, and more.
VR INTERVIEW: Polyarc Games Talks About Moss (Part 1)
I interview Lincoln Davis about the development behind the amazing VR game Moss, about Polyarc Games, and more. (Part One)
The Growing Trouble with WayForward, LRG, and Shantae
With 4 Shantae titles available physically to buy now for Switch, there is one left out: Shantae and the Pirate’s Curse- which is a problem.
INDIE INTERVIEW: Legends of Ethernal (Part Two)
I continue talking with Lucid Dream Studios about Legend of Ethernal, the game’s music, what it was like working with Natsume, and more.
INDIE INTERVIEW: Legends of Ethernal (Part One)
I talk with Lucid Dreams Studio about Legends of Ethernal, the game’s theme of ‘being alone’ and ‘gray’ storytelling, art, and more. (Part 1)
GDC INTERVIEW: She Dreams Elsewhere (Part Two)
Davionne Gooden talks about how She Dreams Elsewhere grew into a black-majority cast, the monochromatic palette, green tea, and more. (PT 2).