Death end re;Quest 2 New Screenshots and Character Profiles

Friday, July 10th, 2020

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oprainfall | Death end re;Quest 2

 

Idea Factory has released some new story screenshots and character profiles for Death end re;Quest 2. The PlayStation 4 version will launch on August 25th in North America, and on August 28th in Europe. The Steam version will launch on August 25th. There is also a limited edition available on the IFI NA Store. The press release also says that the original Glitch costumes for characters from the first game will be included in the Steam version. These characters will only appear in these costumes while in battle or in the main menu. The game will have subtitles available in English, Japanese, Traditional Chinese, and Simplified Chinese. Here is the preview trailer released late last month:

 

The new character profiles released today are for three characters: Mary, Charlie, and Makoto. You can find them all on the official Death end re;Quest 2 website in the “Characters” section.

While searching for her sister in the town of Le Choara, Mai will bump into other characters and build relationships with them. Wordsmith Dormitory is an all-girls’ dormitory for young women who are troubled or orphaned. It is home to a varied cast of characters, and Mai’s sister isn’t the only one who has mysteriously disappeared! Mai must now seek out the truth of what is going on to save her friends and herself before it’s too late. Here are the new Death end re;Quest 2 story screenshots:

 

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.