Dies irae Steam Store Page up with Release Date

Thursday, June 1st, 2017

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Dies irae Steam promo image

The Steam store page for the English version of Dies irae ~Amantes amentes~ is now active, announcing a June 2 release date. This follows the conclusion of the crowdfunding of the game on Kickstarter and BackerKit, which ended at just over $290,000 between the two. The release date is a slight delay from the originally planned May 31 release date. For the sake of disclosure, I backed the project.

The Steam page has a synopsis of the game:

May 1, 1945- Germany. On the eve of Berlin’s collapse, a group of men and women carried out a certain ritual. To them, suffering defeat in the war meant nothing. If anything, the countless lives lost in the battle served as a catalyst to their sacrificial ceremony. Whether or not their attempt bore fruit ― not a soul knows. Following the war, they faded from sight, mind, and eventually into the realm of myth.
61 years later ― Japan, 2006.
Ren Fujii, a young man attending high school in Suwahara City, finds his friendship with his old buddy Shirou Yusa shatter to pieces following a certain incident, ending in a vicious fight that sees Ren hospitalized for two months.
The season shifts from autumn to winter ― to the dawning weeks of December, with Christmas on the horizon. Having lost his best friend, Ren leaves the hospital with the intention to rebuild his new life without Shirou.
But even that plan soon falls apart. Irrationality that defies the realm of common sense begins to assault and devour the city. Abnormalities soon seek to destroy everything Ren holds dear before his eyes with overwhelming violence.
He must change, even if it means crossing the boundary between the ordinary and the extraordinary. His desires are hardly anything grand. All he wants is to return to those days of old. Back to those days filled with simple, everyday joy.
The battle with the Longinus Dreizehn Orden. A continuation of that war full of madness, carnage, and maledictions. What future awaits Ren at the end of his road…?

The game’s release on Steam will come in parts, with the common route being available for free with Marie, Kasumi, Rea and Kei’s routes available in pairs as paid DLC that will release alongside the common route.

The Steam release of Dies irae also comes just ahead of an anime series, which was also crowdfunded, and will be airing starting in October 2017. An 18+ version of the game, as well as a restoration patch for the Steam version, will be available through MangaGamer’s website later this year.

About Chris Melchin

Chris is a computer science student who has been gaming ever since he knew what to do with a Super Nintendo controller. Since then, he's owned every Nintendo console to be released. His favourite games include Xenoblade Chronicles, Persona 4 Golden, and Little Busters. He started watching anime in high school, and his favourite series is Fullmetal Alchemist Brotherhood. He also writes Vocaloid music for his personal YouTube channel, and has a (slight) obsession with Megurine Luka.

  • Panpopo

    Common route looks to be free, but the girl routes are dlc. Interesting model – like a long trial demo in a way. I backed this myself, so I wonder what people that didn’t will think.

    • Miqubi

      I think it’s fine tbh, it was going to be 2 acts for 20 dollars each and separate entries on steam, now we have the common route free with the 2 acts as DLC instead of different entries on steam like higurashi (or kuroinu split on mangagamer) and price is still the same.
      Nothing really changed except for a giant demo and the two games are now one, and final price still being $40

      steiner talked a bit about this and why light made this move


    • Panpopo

      I see. Thanks for the link

    • Mixed opinions here, given the nature of the STEAM platform plus its community, I’d bet that this decision won’t go the way they planned. Just think about it, on a platform where there’s sales and a shiny new game to distract people every now and then, folks are more likely to try the demo, and give up before they get to a point where they’ll be invested enough to buy DLC; especially if it’s for a genre that there just trying out for the first time.

    • Panpopo

      It will be interesting to see. I wonder if people will wishlist then buy on sale.

    • Miqubi

      I think their biggest problem will be visibility, on Steam that relies a lot on revenue generated, but in this case everyone who already “knew” or was interested already backed the kickstarter probably, so the algorhitms won’t “help” dies irae stand out imho.


      I’m inclined to agree. I think the sales plan is a great idea as it does allow casuals to try a VN route without forking over the price of a full game, but it will struggle to get sales from these people due to the sales culture that Steam has made for itself. A lot of the more passionate folks like me for instance backed the project and/or have a physical copy ordered while others are waiting for the 18+ patch.

      However I think it’ll be a bigger success on PC than if they did this with the Vita version. I can’t see the Vita community being too on board with this if Dies was also released like this on there. Furthermore, no physical release of that version means it’s been sent out to die.