The Binding of Isaac: Rebirth Headed to Consoles

Friday, November 30th, 2012

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Last year, one of the creators of Super Meat Boy released a simple top down action adventure game that, in all accounts, should have had moderate success at best. Instead, The Binding of Isaac exceeded all expectations, proving to be an addicting mash up of classic Zelda and rogue-like. It was challenging, yet oddly compelling because of that. To date Isaac has sold over a million copies, becoming just as big of a hit as Meat Boy. And now, the sales are only going to go up.

In a postmortem written for Game Developer magazine, Edmund McMillen revealed that a remake is in the works. Coming from the Cave Story porting machine Nicalis, The Binding of Isaac: Rebirth will feature all the content from the original as well as a second expansion, local co-op, and a completely redone graphical style in 16-bit.

There isn’t a release date yet, but McMillen had this to say on the possible platforms the remake will reach:

“It’s still too early to tell for sure what consoles the game will end up on, but both Microsoft and Sony feel like it would be a perfect fit for their digital platforms, and we have a feeling the new look might soften up a few people at Nintendo for a possible Wii U/3DS eShop release. I’m wary about how the game might control on iPad, but if they can make it work, I’m all for it.”

What systems would you all like to see it on? I for one am still hoping on a 3DS release. The only thing that kept me from playing The Binding of Isaac all hours of the night was that it was confined to my PC. On a portable, I don’t know how I would ever stop playing. And for those of you who have never played it, yes, it is THAT addicting.