The decision to lock away the KINGDOM HEARTS III epilogue and secret movie is the right choice, but serious questions remain about its imple
Tuesday, July 17th, 2018
I talk with Adam Abdularee and David Bruno about Home Sweet Home, a VR horror title influenced by Thai myths and lore.
Tuesday, July 17th, 2018
I tried out Home Sweet Home in VR at E3 2018, and I found a terrifying and heart pounding horror game.
Friday, July 13th, 2018
What tiers in the Tokyo Chronos Kickstarter are good values?
Thursday, July 12th, 2018
I sit down with the producer of Creed: Rise to Glory at E3 2018
Friday, July 6th, 2018
I try out Ghost Giant at E3 2018, and I fell in love with the point-and-click genre that is brought to life for the PlayStation VR.
Tuesday, June 26th, 2018
I try out CREED: Rise to Glory at E3 2018, and I am blown away by the depth of combat and the workout I got.
Tuesday, May 1st, 2018
I try out Flight School Studio's "Island Time VR" and get quickly swept up into the addictive madness of trying to survive.
Tuesday, April 10th, 2018
I try out Downward Spiral: Horus Station in co-op mode VR at GDC 2018, and find myself pleased with the game.
Thursday, February 22nd, 2018
Looks like the PS4 version will be superior to the PS Vita version in terms of content.
Friday, January 26th, 2018
English versions of two Summer Lesson titles will be coming to Asia.
Wednesday, December 13th, 2017
What comes in Sony's premier VR bundle? Time to find out!
Thursday, October 19th, 2017
Help guide this cute princess up a giant tower!
Monday, July 17th, 2017
It's the first console Idolmaster game to come west.
Tuesday, June 20th, 2017
I try out a new piece of tech hardware for VR: The CaptoGlove, which is meant to add another level of authenticity to the VR experience.
Monday, June 19th, 2017
Read on to see what I thought of Paw Print Games and nDreams' latest offering at E3 2017: Blood Zombies.
Monday, June 12th, 2017
Fos Ra Dah in VR
Friday, February 24th, 2017
If this game doesn't have a PS Move wotagei minigame I'll be very disappointed.
Wednesday, November 2nd, 2016
Jon Hibbins of Psytech Games discusses VR movement options, developing for various touch controllers, and the difficulties of developing for
Tuesday, November 1st, 2016
I talk with Jon Hibbins of Psytec Games Ltd. about Windlands/Move support, about developing for VR, and he teases a multiplayer future.
Monday, October 24th, 2016
Three knocks would just be crazy.