Project X Zone Second Demo Announced

Thursday, June 6th, 2013

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With the first demo released this week, and with Europe getting two of its own demos, it was only a matter of time before another demo would be announced. Just recently, it was confirmed that North America will indeed be getting a second demo of Project X Zone.

Though no other details have been stated, such as what portion of the game the demo would take place, what characters would be using, nor even a release date. Most likely, they will be filling us in very soon, possibly before E3, with the release date so close. If you still haven’t tried out the first demo, again it’s available now on the eShop, and it has 5 uses, in case you’re wondering.

Project X Zone is a 3DS exclusive, and is slated for release in North America on┬áJune 25, and in Europe on July 5 of this year. All first-print run copies will be Limited Editions, so if you haven’t pre-ordered yet, now would be a good time.


About David Fernandes

(Community Manager) David is an assistant admin and community manager at oprainfall. He joined the Operation Rainfall Campaign at the beginning, and became one of the staff as the first wave of new volunteers were needed back in mid June. He is an avid video game collector, and lover of most game genres. David spends much of his time in a futile effort in clearing out his ever growing video game backlog.

  • RagunaXL

    very cool! I just dipped into the first demo yesterday. It was fun, well fun enough to be interested in this next demo but I’m not sure if it’s the game for me. The characters and graphics and music were very cool. the strategy for this particular demo was a bit intermediate.

  • James Best

    The first demo didn’t really impress me. The game kept throwing characters in, and I had no idea who most of these characters were. I suppose this is the kind of game that requires you to have a better understanding of Japanese pop culture than I do. As for the rest of the game, the presentation is great but the combat feels overly flashy and un-involving.

  • smacd

    Will this one actually show anything outside of battle (if there is anything)? I found the 20 minute Imperial demo incredibly underwhelming and really didn’t have any clue what was going on or how the fighting controls really worked. Granted, I skipped over the 10 pages of instructions because “boring, get to the game already”.