Max: The Curse of Brotherhood Where The Marker Never Went

Monday, March 18th, 2013

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Max: The Curse of Brotherhood

Max & The Magic Marker appeared on just about every system out there at the time: the Wii, PS3, Nintendo DS, PC, Mac, Windows Phone, iOS…

But not, oddly enough, the Xbox 360. So it may seem even more odd that its sequel, Max: The Curse of Brotherhood, is an exclusive to Xbox Live Arcade.  It comes with a completely new visual style, too–everything is rendered in 3D, as opposed to the scribbly visuals of Magic Marker.

The new game begins when Max wishes for his brother Felix to go away, and ends up getting exactly what he wished for. Felix is kidnapped by dark forces, and of course, at that moment Max chooses to change his mind and go save his brother.

Check out the trailer for Max: The Curse of Brotherhood, coming this Spring.

What do you make of Press Play’s sudden shift?

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About Phil Schipper

Phil N. Schipper joined the Operation Rainfall staff to review Android games, but soon fell in love with writing news articles and Games of the Past. His dream is to make a living writing sci-fi and fantasy novels, which is why he leads the Obscure Authors Alliance in his free time. Still, even in his stories, which usually involve insane people, video games are one of his strongest influences. He describes himself as "a Mr. Nice Guy with a horrible, horrible dark side."