The price is certainly right…
Tag: GDC
oprainfall@GDC IMPRESSIONS: Neon Noodles
Maybe this is just a world where robots eat food and humanity has been replaced…
oprainfall@GDC IMPRESSIONS: Sky Racket
Today we take a peek at Sky Racket’s melding of the shmup and block breaker genres.
oprainfall@GDC 2020 INTERVIEW: Stadia Indie Wave Break (Part 2)
Funktronic Labs and I talk about what it was like developing Wave Break exclusively for the Stadia, the INDIE Megabooth, and more in our two-part interview.
oprainfall@GDC 2020 INTERVIEW: Stadia Indie Wave Break (Part 1)
Funktronic Labs talks about Wave Break, and what it was like making a Tony Hawk-inspired game, and what it’s like developing for Stadia. (Part 1 of 2)
oprainfall@GDC IMPRESSIONS: Backworlds
Backworlds is a colorful 2D puzzler that melds parallel worlds together.
oprainfall@GDC INTERVIEW: Plasticity (INDIE Megabooth)
I talk with Aimee Zhang and Michelle Olson, Plasticity’s game director and lead designer, about this GDC 2020 INDIE Megabooth title.
GDC 2020 gets Cancelled Amid Health Concerns
GDC 2020 has been scrapped for now due to health concerns, but some presentations will stream online.
REVIEW: Microsoft’s Noise Cancelling Surface Headphones
I go hands-on with Microsoft’s noise cancelling Surface Headphones, and I find a pair of gorgeous cans with great noise cancellation and decent sound.
GDC 2019 Hands-On IMPRESSIONS: Last Oasis
I go hands-on with Last Oasis, an upcoming MMORPG by Donkey Games that is set in a gorgeous, huge world with mobile bases called Walkers.
GDC Hands-On IMPRESSIONS: Trover Saves the Universe
I go hands-on with Trover Saves the Universe, a game written by Justin Roiland, at GDC 2019 and I find an extremely witty adult PlayStation VR title.
GDC INTERVIEW: Ed Annunziata talks Space War Arena
I talk with Ed Annunziata, Sega legend and Ecco the Dolphin creator, about his latest game, Space War Arena, at GDC 2019.
GDC 2019 INTERVIEW: Covens (Raincrow Studios)
I interview Raincrow Studios about Covens, which allows you to play as a witch that can take over real world locations, cast magic and more.
GDC 2019 INTERVIEW: CRYSTAR
I sit down with Fuyuki Hayashi, the producer and director of the upcoming game Crystar, at GDC 2019 and we talk about the story, gameplay, and more.
GDC 2019 Hands-On: RollerCoaster Tycoon Adventures
I go hands-on with Atari’s RollerCoaster Tycoon Adventures on the Nintendo Switch at GDCD 2019, and I find a simple, but fun simulation game.
GDC 2019 INTERVIEW: The Inner Friend
I interview Emmanuel Sévigny, the creative director of The Inner Friend, about PLAYMIND’s award-winning indie title at GDC 2019.
GDC 2019 INTERVIEW: AI: The Somnium FIles
I interview Kotaro Uchikoshi and Akira Okada about their upcoming detective noir title, AI: The Sonnium Files, at GDC 2019.
GDC 2019 Hands-On IMPRESSIONS: Ninja Golf
I go hands-on with Ninja Golf, an upcoming free-to-play Atari title for iOS and Android at GDC 2019, and I find a pleasant golf/action title.
GDC 2019 Hands-On IMPRESSIONS: Void Bastards
I go hands-on with Void Bastards, an ID@Xbox title that takes the classic FPS formula and twists it with rogue-like gameplay and cel-shaded graphics at GDC.
GDC 2019 Hands-On IMPRESSIONS: Silver Chains
Silver Chains is a story and puzzle-oriented horror ID@Xbox title that I tried at GDC 2019 that served to fighten me as I wondered through an old mansion.