A talk with the man behind the Megabeast
Interviews
INTERVIEW with Sol-Press Featuring Sakura Sakura
Had a nice chat with Michael Valdez [President of Sol Press, LLC] about their company and Sakura Sakura Kickstarter.
INTERVIEW: Toshiro Kondo – President of Nihon Falcom
Our email interview with Toshiro Kondo, the President of Nihon Falcom.
E3 2017 Interview: Nicalis on Upcoming Games and the Switch
I interview Nicalis about their upcoming titles including and why they supported the Nintendo Switch before it became a hit.
Gotta Voice ‘Em All — A Talk with Lisa Ortiz
Who knew Oshawott could wield a mighty hammer?
E3 2017 Interview: Natsume Talks about Harvest Moon, River City, and More
Natsume discusses the latest Harvest Moon game, twentieth anniversary, two new River City games, and more.
E3 2017 Interview: Thunder Lotus Games Talks about Sundered
I talk with Thunder Lotus Games about Sundered and what lies for them in the future.
The Vision of Voice Acting – An interview with Alexis Tipton
We discuss the new Escaflowne dub and more!
Harvest Moon Turns Twenty, Wild Guns Reloaded, and Switch eShop: A Natsume Interview
Natsume Inc. discusses Harvest Moon turning twenty, the success of Wild Guns Reloaded, Harvest Moon: Skytree Village, and about the Switch eShop.
Even Speedwagon is Afraid of Zero – A Talk with Keith Silverstein
Keith Silverstein shares some of his experiences as a voice actor.
When Pac Man Loses his way – A Talk With Erica Mendez
What if I told you Pac-Man and Ryuko can be the same person?
Interview: Yasuhiro Fukaya on Tales of Berseria and Velvet’s Design
A brief look at Velvet in the new Tales of Berseria
Interview: Yosuke Futami on Sword Art Online Hollow Realization
Are you all ready to jump into Ainground?
INTERVIEW: Jon Hibbins on Nintendo, Crystal Rift, and the Future
Jon Hibbins discusses about possibly developing for the Nintendo Switch, porting Crystal Rift to PSVR, and the future of Psytec Games Ltd.
INTERVIEW: Jon Hibbins on Developing VR Titles and Controllers
Jon Hibbins of Psytech Games discusses VR movement options, developing for various touch controllers, and the difficulties of developing for PlayStation VR.
INTERVIEW: Jon Hibbins on Windlands and it’s Crowdfunding Roots
I talk with Jon Hibbins of Psytec Games Ltd. about Windlands/Move support, about developing for VR, and he teases a multiplayer future.
An Interview with Zachariah Lazarus, Creator of Creepy Castle
Into the bowels of the Castle!
Dragon*Con 2016: An Interview with Shinji Aramaki
I interview Shinji Aramaki, known as a director (Appleseed/Evangelion) and for mecha designs (Gundam/Transformers/etc), at Dragon*Con 2016.
Anime Expo 2016: Interview with OKAYADO (Monster Musume)
We interview OKAYADO, the creator/writer/illustrator of Monster Musume, at Anime Expo 2016 and discuss the manga series with him.
PAX West: An Interview with Suda51
Suda51 is still a master!