Interview: Yosuke Futami on Sword Art Online Hollow Realization

Tuesday, November 8th, 2016

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 Sword Art Online | Hollow Realization

I got a chance to speak with Yosuke Futami the producer for the new Sword Art Online Hollow Realization for the PlayStation 4. He sheds some insight on some of the mechanics and we discuss the popularity of the series in the West.

OR: I’m just curious to know what factors go into determining whether you are going to release a physical edition of a game vs a downloadable title. And can we expect to see any more physical releases in the future?

YF: Sword Art Online game, novels and anime and very popular in North America. So we released a physical version for Sword Art Online Lost Song. The physical versions were very popular in North America which will determine whether or not we will release a physical release. From now own, we are trying to release them at the same time as the Japanese version.

OR: What made you decide to bring the story back to Aincrad?

YF: The world is not Aincrad but “Ainground”. Aincrad is separated into 100 separated floors. In Ainground all those floors are put together in one map like a puzzle.

OR: Previous games had elements of dating sims, can we expect to see an expansion of that system in Hollow Realization?

YF: OF COURSE! The date system has returned in this title. The “Emotion Void” system is implemented to express the way NPC characters feel. Players can really get close to the NPC characters.

Sword Art Online | Carrying

OR: How much of an impact will that have on the actual gameplay. For example, let’s say the characters get really close like almost lovers. Would that enhance their abilities in battle with you?

YF: There are so many things that will happen if you two get close! For example, you can give them presents like weapon and equipment. As you get friendly with them their stats will be raised.

OR: Recently it was announced that Sword Art and Accel World will have a crossover together. Has there been any talk or discussion on bringing that over to the West?

YF: I hope western players will get to enjoy this game. We cannot talk about too many details. But I hope you look forward to hearing more details soon!

OR: To wrap things up, do you have and special messages that you would like to say to fans that are looking forward to Sword Art Hollow Realization or just Sword Art Online in general?

YF: Hollow Realization is very fantastic. Those who have played previous Sword Art Online games and newcomers can enjoy it. Sword Art Online is a big franchise. I would like for players to enjoy not only the game but also the novels, movies and anime!


Sword Art Online Hollow Realization is now available for the PlayStation 4.


About Justin Guillou

Justin joined Operation Rainfall to share his passion and knowledge for some of the more obscure video games out there.