I talk with Keizaron and Hobz about their favorite/least favorite games on The First Step, where/when they stream, and more in this final interview part.
Interviews
GDQ Interview: The First Step With JHobz And Keizaron (Pt.2)
In Part Two, Hobz and Keizaron talk about their favorite compliments given on The First Step to each other, how to get into speedrunning, and more.
GDQ Interview: The First Step with JHobz and Keizaron (Pt. 1)
I talk with JHobz and Keizaron, hosts of GDQ Hotfix’s The First Step, about how the show got started, their history with speedrunning, and more. (Part 1)
oprainfall@GDC 2020 INTERVIEW: Axon Interactive’s Quench
I talk with Tabby Rose of Axon Interactive about Quench, a Switch/PC game where you control the weather and help out animal tribes in a papercraft world.
INTERVIEW: A chat with Chris “King Daddy” Obritsch
A refreshing and informative take from the indie scene
oprainfall@GDC 2020 INTERVIEW: Stadia Indie Wave Break (Part 2)
Funktronic Labs and I talk about what it was like developing Wave Break exclusively for the Stadia, the INDIE Megabooth, and more in our two-part interview.
oprainfall@GDC 2020 INTERVIEW: Stadia Indie Wave Break (Part 1)
Funktronic Labs talks about Wave Break, and what it was like making a Tony Hawk-inspired game, and what it’s like developing for Stadia. (Part 1 of 2)
Nintendo Indie INTERVIEW: Robi Studios Talks Blue Fire
I interviewed Gabriel Rosa about Blue Fire, Robi Studios just-announced Nintendo Switch exclusive title, and what we can expect from this indie game.
oprainfall@GDC INTERVIEW: Plasticity (INDIE Megabooth)
I talk with Aimee Zhang and Michelle Olson, Plasticity’s game director and lead designer, about this GDC 2020 INDIE Megabooth title.
INTERVIEW: Talking with Sabotage about Sea of Stars
A fascinating new adventure.
INTERVIEW: Lock & Key
Everything you need to know about Lock & Key from the director herself!
AGDQ 2020 INTERVIEW: TASBot and Speedrunning (Part 2)
I talk with Allan Cecil, aka ‘dwangoAC’, about the Super Mario Maker 2 tool-assisted speedrun at AGDQ 2020, how TAS runs are art, and more. (Part Two)
AGDQ 2020 INTERVIEW: TASBot and Speedrunning (Part 1)
I talk with Allan Cecil, keeper/ambassador for TASBot, about tool-assisted speedruns, the history of TAS runs at Game Done Quickevents, and more. (Part One)
AGDQ 2020 INTERVIEW: Matt Merkle (Part Two)
In Part 2 of my AGDQ interview with Matt Merkle, Director of Operations, we talk about how the in-person event grew, when runs are cut on stream, and more.
AGDQ 2020 INTERVIEW: Matt Merkle (Part One)
I interview Matt Merkle, Games Done Quick’s Director of Operations about what it takes to put on these events, about AGDQ 2020, game selection, and more.
INTERVIEW: Aquadine
You really should play the demo. Just saying.
AGDQ 2020 INTERVIEW: World 9 Gaming
I talk with Mike Frey and Stephen Sundeen, co-owners of World 9 Gaming, about their company, their partnership with AGDQ 2020, and more.
INTERVIEW: Chemically Bonded
Please join the Science Club.
INTERVIEW: A Chat with Indivisible Creative Director, Mariel Cartwright
The mind behind the art
INTERVIEW: Panzer Dragoon Remake Redos Saturn Favorite
Benjamin Anseaume and I discuss in an e-mail interview the upcoming Panzer Dragoon Remake and what it is like remaking such a classic title.
