This year oprainfall plans to deliver you video game news that you can’t find on any other site. With that said, we are focusing on interviewing people in the industry that we believe you want to know more about. We are always up for taking request from our readers to reach out to companies and get your questions answered.
Over the past couple weeks we have put out a few exclusive interviews that you might have missed, but don’t worry we will put them all here for you to check out.
- Grand Kingdom, Localization, and NISA an Interview With Tomohiko Deguchi – In this interview we speak with CEO of Monochrome about his roll as director of the upcoming RPG Grand Kingdom for PlayStation 4 and PlayStation Vita.
- Translating Grand Kingdom an Interview With NISA Staff – Here we talk with Coco from NISA who worked on the translating team for Grand Kingdom. She outlines the work she put in and how the process of localizing works at NISA.
- Give Headpats a Chance an Interview With Developer of Headpats, Please! – We got a chance to interview the developer of this adorable headpat sim, Headpats, Please! If you’ve ever had doubts about headpats, please read!
- Victor Ireland of GAIJINWORKS Talks Localization, Summon Night 5, Punching Puppets and More – Part One, Two, Three – in our most in depth interview ever we sit down with Vic to discus past projects and setting a standard for localization. If you’re a fan of Working Design titles, this interview is a must read.
What are your favorites? Who would you like us to reach out to? We have so much planned for this year, thanks for all the support!