Title Calamity Angels: Special Delivery
Developer Idea Factory, Compile Heart
Publisher Idea Factory International
Release Date February 17th, 2026
Genre RPG, Board Game
Platform PlayStation 5, Switch, Steam
Age Rating Teen

I decided to take a look at Idea Factory International’s latest release, Calamity Angels: Special Delivery. This game is a delivery sim where you encounter monsters on a board game like overworld. The concept seemed interesting to me, and every now and then I like a game filled with good ole RNG, even if my luck is shitty most of the time. Let’s see how I fared in this grand adventure with this rag tag band of characters.

The story follows a group of delivery workers once called the “Cutie Angels,” but due to many mistakes and some misfortune are now called the “Calamity Angels.” Their new bright eyed leader, Yuri, has just passed the leader’s exam and is ready take over this squad of misfits. Only time will tell if he will be able to whip them into shape, or if they will just get whipped by the monsters roaming this world.

Calamity Angels | Selma

I thought the story here was a bit simplistic, but the characters themselves are much more interesting. You have a knight, Selma, who is a bit of a chicken but she really wants to protect others; Suliya, Yuri’s childhood friend who is a good healer but easily distracted by treasure; Sonmia, a very cute fighter who is always ready for a nap over a fight; Ivris, a mage who would rather fight with her fists but whose spells are powerful when you can convince her to use those instead of pounding her foe; Numero, an alchemist always looking forward to his next experiment whose brews are powerful, but his cape holds even more secrets; and lastly the resident idol, Luminous, whose bow attacks can do great damage to your foes, but most of the time she would rather sing (when she’s not having a crazy delusion). Finding out about each one of these unique characters was fun and probably the best part of the game.

Graphically, Calamity Angels: Special Delivery looks pretty good. The character models and enemies are colorful with lots of details. Each area is nicely represented, be it a lush forest, ancient ruins, the depths of a cave, or the fiery pits of a volcano. The game is most impressive when your characters decide to pull off their over-the-top special moves. These look fantastic, even if sometimes they don’t lead you to victory.

Calamity Angels | Spin

In the sound department, the game is sort of a mixed bag. There isn’t really anything wrong with the music here, it’s just not that memorable. It gets the job done giving story beats more emotion and the combat themes are OK at pumping you up for a fight, but none of it really stands out. The English voice casts does a great job bringing these characters to life and I quite enjoyed the dub this time around. The Japanese is there for those who want it, and from what little I played in Japanese it’s just as well done.

Now let’s dig into the gameplay. First off you will select a delivery, next you will have to fit the item into your bag. This gear bag is all you will have with you on your quest, so be sure to save room for potions and other consumable items. Oh and you might want a few empty places for monster drops you can sell back at the item shop. Don’t worry, though; as the game progresses your bag will get bigger, allowing you to carry bigger packages and more stuff.

Calamity Angels | Forest

Next you will set out on your delivery journey. The world map itself is setup like a board game with many squares. Players will roll a spinning wheel to see how many squares you get to move, and you can move in any direction the path goes. Time will have to be spent on each stage along the path while finding your way to the delivery area. Some of these are harder than others since they feature caves that put you out on set locations on the map, but these may or may not be the direction you need to go. You only have so many turns to get the item to its destination, though if you are late you just won’t get as good of a reward at the end of the mission, so keep this in mind as you move around the map.

While moving along the map, all the squares will be marked with icons. Some of these will give the party buffs, while others will get them debuffed, negative status effects or even monster encounters. This is good since you can plan for what’s upcoming, but be aware of the powerful Omoikurai. These powerful monsters roam the map freely so if you can avoid them, it is advised.

Calamity Angels Nap

The combat here is turn based and you will have three characters to battle with. You can exchange members in between battles when you return to the world map. Characters may or may not listen to the commands you give them. It depends on their mood and if they feel like listening to you. Sometimes they will unleash their special moves just on a whim in an easy random battle, or they will unleash the skill and it will backfire on you. Everything here is random and winning some battles is much more about luck than skill. Though I have to say, I never lost a battle during my 10 hours of playtime to the end credits, so I’m not sure what happens when you lose. So long as you keep your crew properly equipped and have some potions handy you can get through most of this one no problem, unless your luck is extremely bad.

I have to say I did enjoy my time with Calamity Angels: Special Delivery. The story isn’t that deep but the characters make up for it. It has an okay soundtrack with some good voice acting, and while the combat is random it is sorta fun to see what kinda crazy move these over-the-top characters are going to pull off next. If you like RNG and board game style games, this one is a no brainer. At the $29.99 price tag, you’re gonna have a lot of fun here. If these things aren’t your jam, you may want to hold out for IFI’s next offering.

Review Score
Overallwww.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.com

Review copy was provided by the publisher.

Steve Baltimore
Steve started with oprainfall not long after the campaign moved from the IGN forums to Facebook. Ever since, he has been fighting to give all non-mainstream RPGs a fair voice. As the site admin, he will continue to do this and even show there is value in what some would deem "pure ecchi." He loves niche games and anime more than anything... well, except maybe Neptune.