Scorn Unveils 14 Minute Xbox Series X Gameplay Trailer

Friday, October 23rd, 2020

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By


oprainfall | Scorn

 

Ebb Software has unveiled a brand new, 14 minute gameplay trailer of their first-person horror game, Scorn. The gameplay trailer shows a heavily updated version of a level that was first shown off back in 2017, albeit a different part of that level. The other difference, is that the game is now running on the Xbox Series X, and has been for just a few months now. The developers are still planning a number of additional optimizations for both the Xbox Series X and PC versions of the game prior to its 2021 launch.

The new video footage gives gamers a glimpse at the progress that the developers have made since then. Scorn has seen many changes over the last few years, such as new game systems, weapons, creatures, animations, and environments. Check out the new gameplay video right here:

 

The creatures you’ll meet in the sticky, very organic-looking passages of the upcoming horror game are initially passive. They don’t seem to care about your presence, until you do something to anger them. You probably don’t want to do that if staying alive is important to you. The press release also says that the environments and every encounter within them are designed to draw you into the world of Scorn and tell a specific story.

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.