By Leah McDonald / December 4th, 2019
Idea Factory has released details for three new characters in its desert-filled RPG Arc of Alchemist.
Axel Delion, Micah Schneider, and Rune Fontine, join protagonist Quinn Bravesford, the calm and collected leader of a merry band of misfits out to save the world.
Because of his adoration of Quinn, he dotes upon her excessively, much to his own detriment. However, his skill as a knight is unparalleled and he’s attained several victories in battle exercises.
A knight who supports Vice-Captain Axel. Previously, she served as his squire. She is one of the team’s most competent members, recognized for her common sense. She also takes on the role of admonishing Axel when he gets out of hand. In secret, she harbors feelings for Axel, but the path is steep.
As part of the military clergy, she is in charge of treating injured troops hurt by the perilous journey. She is skilled at sewing and cooking, and is known by all for her kindness. Her patience allows her to talk down even the self-willed Sandra. Micah refers to her calming ability as a “maternal power”, from which Rune takes great pride.
Arc of Alchemist introduces players to a world on the edge of ruin. The desert is slowly taking over the world, and the king has ordered the investigation of the Desert of Beginnings in hopes of finding the key to saving humanity – the Great Power.
From the developer:
Chosen to captain this mission, Quinn Bravesford leads her soldiers into battle against a swath of enemy nations for the sake of her kingdom. Quinn gazes at the ancient alchemic device, the Lunagear, within her hand. According to the legends of yore, once the Lunagear is equipped with the four Orbs, it will unlock the Great Power that will save humanity. Only one Orb resides in Quinn’s Lunagear. Collecting the four Orbs for the Lunagear, however, is a mere legend.
With the threat of dangerous creatures and Machine Dolls wandering the desert, one of the enemy nations, the Principality of Neuhaven, has dispatched their military in search of the Great Power. Now, Quinn and her band of allies must fight against the Principality of Neuhaven in hopes to find the Great Power and save humanity. Quinn steels herself, but even so, she can’t help but doubt the existence of the Great Power…
- Newly Polished and Ready for Battle – In the Western release, players can explore the Desert of Beginnings with updated system UIs and new base facilities for better character leveling. With this update, players can now choose from 7-plus playable characters, each specializing in unique weapons, attacks, and abilities.
- Four Orbs to Rule Them All – Wielding the Lunagear allows players to combine two of the four elemental Orbs: Fire, Earth, Water, and Wind. Use the Lunagear to combine the elements and manipulate organic and mechanical environments to open new pathways and reach new heights, and even combine two Orbs to create special effects.
- Build a Strong Base and Conquer – The Base is an oasis for the party to relax and reconfigure themselves for the next fight. Strategize the next plan of attack by customizing troop formations and setting each character’s battle tactics. Swap Orbs in your Lunagear to find a combination best suited for your next adventure. Swap, upgrade, and alter each character’s equipment tailored to your playing style. Assign active and passive abilities, boost character stats, and build facilities that will help improve your party’s makeup.
- Amass Items and Exchange – Around every sand dune lies a multitude of treasures. Seek out items that can be used to equip and strengthen your party or exchange materials goods to alter a weapon’s appearance. Some weapons can only be forged with special materials, so be wary of what you sell.
Arc of Alchemist heads to the PlayStation 4 and Nintendo Switch on Jan. 30, 2020 for North America, and Jan. 31, 2020, for Europe.
Arc of AlchemistIdea FactoryJRPGnintendo switchPlayStation 4