By Leah McDonald / September 24th, 2019
After more than 15 years, Onirike is finally becoming a reality for DevilishGames‘ cofounder David Ferriz.
“Even if #Onirike was born in April 2018, its seed is older than that, exactly from 2004, when I was still a student about to start working on my final project for the Art and Design School in Alcoy,” says Ferriz.
Players will explore a 3D exotic open world as Prieto, solving puzzles and traversing an array of platform maps based on famous classic games. Onirike also incorporates new immersive mechanics such as invisibility, demonstrated in the teaser trailer above. The trailer showcases an assortment of locations, including what looks like a small town, some carnival-looking tents, and several surreal platforming locations. One appears to have hands rising from the ground, another large die. There’s also apparently some sort of enemies, if the ominous pillars and intimidating shadow creature Prieto sneaks around is any indication.
Exploring this dreamscape full of creatures, can Pietro — and the player — learn something of their own nature?
DevilishGames, creators of the award-winning Path of Mnemosyne, have received backing from Red.es and grants from the European Regional Development Fund to help develop Onirike. The game is slated for a 2020 release.
In the meantime, if you want to check out some of DevilishGames’ previous works, Path of Mnemosyne is available on the Switch, PlayStation Store, and Steam.
DevilishGamesExperimental GamesIndie gamesOnirike