2019 Pokémon World Championships NA Qualifying

Friday, June 21st, 2019

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oprainfall | North America Pokémon International Championships


You may have missed the first part of the qualifying for the 2019 Pokémon World Championships in North America, but it’s definitely not over yet. The event will be continuing on throughout this weekend. It is the last chance for these North American Pokémon trainers to prove themselves and qualify for the 2019 Pokémon World Championships.

They’ll be battling it out in the Pokémon Trading Card Game, as well as Pokémon Ultra Sun, Pokémon Ultra Moon, and Pokkén Tournament DX. You can watch the events on the following Twitch channels when the events are live:


Finally, here is the schedule since those links are a bit more useful if you know when to go there:


Pokémon Trading Card Game


  • Friday, June 21: 9:15 a.m. – 6:30 p.m. EDT (approx.)
  • Saturday, June 22: 8:45 a.m. – 9 p.m. EDT (approx.)
  • Sunday, June 23: Finals start at 10 a.m. EDT on Twitch.tv/Pokemon


Pokémon Video Game Championships (Pokémon Ultra Sun and Pokémon Ultra Moon)


  • Friday, June 21: 9:15 a.m. – 6:30 p.m. EDT (approx.)
  • Saturday, June 22: 8:45 a.m. – 7 p.m. EDT (approx.)
  • Sunday, June 23: After the TCG finals on Twitch.tv/Pokemon (approx. 2 p.m. EDT)


Pokkén Tournament DX


  • Saturday, June 22: 9 a.m. – 4 p.m. EDT (approx.)
  • Sunday, June 23: 9:15 a.m. – 3 p.m. EDT (approx.)

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.