Close to the Sun | Logo

I’m drawn to horror like a moth to flame. Which is fitting, since the horror game I’m covering today is titled Close to the Sun. Published by Wired Productions Ltd and developed by Storm in a Teacup, Close to the Sun is set in an alternate history environment. You play as Rose, who is aboard a colossal airship called the Helios, created by none other than Nikola Tesla. I’m not sure what goes wrong, but something goes dreadfully wrong, as the trailer is full of corpses, bloody writing and mayhem. I don’t usually associate Tesla with horror, which is part of what I find so appealing about Close to the Sun. To find out further details, just check the full press release and trailer below!


Sparks Fly as Global Release Date for Tesla-Inspired Horror Adventure, Close to the Sun, Marks its Arrival via Epic Games Store
Wired Productions and Storm in a Teacup to Electrify PC Gamers on May 2; Console to follow in 2019

Watford, UK – April 11, 2019 –– One must be sane to think clearly, but one can think deeply and be quite insane… Award-winning global publisher, Wired Productions and leading Italian game studio, Storm in a Teacup, are today proud to announce that the highly-anticipated first-person horror game, Close to the Sun, will release exclusively on the Epic Games store for PC on 2nd May 2019. Available now for pre-purchase worldwide, adventurers can discover Close to the Sun at EpicGames.com, for $29.99 in North America and €29.99 in most European countries*. All pre-purchasers will receive an exclusive, limited edition digital artbook at release. The game will release for PlayStation 4 and Xbox One later in 2019.

Grounded in an alternative 19th century where famed inventor and futurist Nikola Tesla was able to fulfil his potential and change the world forever, Close to the Sun sees players step aboard the Helios, a colossal vessel for scientific research, steeped in horror and mystery. Grand halls stand empty. The stench of rotting flesh lingers in the air. Silence. A single word is painted across the entrance… QUARANTINE!

Close to the Sun | Bloody Writing

Using the raw power of the Unreal® Engine 4 and embracing leading-edge technology to increase fidelity and quality within the game to deliver a breathtaking experience for players, Close to the Sun has already garnered considerable interest and praise from critics as well as fans.

“May 2 can’t come quick enough for us,” said Leo Zullo, Managing Director, Wired Productions. “Our partnership with the amazing team at Epic Games has not only accelerated the development process of Close to the Sun in terms of accessing the sheer pixel-pushing grunt of Unreal Engine 4, but allowed the incredibly talented Storm in a Teacup team to showcase their collective talents to deliver a truly memorable and breath-taking first-person horror adventure.”

In addition to the long-awaited release date announcement, Storm in a Teacup are also pleased to unveil the voice cast for the French, Italian, German and Spanish versions of the game which can be viewed in full here.

Close to the Sun | Murder

ABOUT CLOSE TO THE SUN
Developed by independent Italian Studio Storm in a Teacup, Close to the Sun is instantly recognisable for its breathtaking art deco aesthetic. Built in Unreal Engine 4 and painting a unique and alternative vision of history, Close to the Sun sees prospective players guide Rose as she sets foot aboard the Helios – a colossal and mysterious ship created by Nikola Tesla – in search of her sister Ada. Close to the Sun is set to release in 2019 on PlayStation 4, Xbox One and PC through the Epic Games store.

Close to the Sun | Science

ABOUT WIRED PRODUCTIONS
Wired Productions is a leading video games publisher based in Watford, UK. Founded in 2008, Wired has produced and published award-winning titles across all major platforms. Bringing games to market in both physical and digital media, notable launches to date include GRIP: Combat Racing, Victor Vran: Overkill Edition, Max: The Curse of Brotherhood, Shaq Fu: A Legend Reborn and The Town of Light.

ABOUT STORM IN A TEACUP
Storm in a Teacup was created by industry veteran Carlo Ivo Alimo Bianchi in 2013, to develop only the finest experiences in video game industry. With a unique art style and a skilled international team, STC has published three titles in two years, available on Xbox One/PS4, PC Steam and also experimented in VR. Its mission is to tell you stories. To create experiences; to make videogames that propagates the best of “Made in Italy” across the world.

Josh Speer
Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.