Get Ready to Trash Some Robots in Mechstermination Force this April

Tuesday, March 26th, 2019

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Though I don’t think of myself this way, I’ve had fellow gamer friends call me a masochist. Maybe that’s simply due to growing up in the 80s, when platformers were all the rage, and tough as nails. Thanks to playing series like Mega Man and Contra, I tend to love challenging, beautiful games, which is where Mechstermination Force comes in. Developed by the fine folks who brought us Gunman Clive, Hörberg Productions, it is a pure boss rush full of giant robot threats. In a similar vein to Contra, your goal is to reduce these bots to scrap metal, no matter how tough they are.

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If that sounds exciting to you, then I have even better news. Not only is Mechstermination Force a beautiful and colorful boss rush, but it also features co-op, so you can slag robots with a buddy. And even better, it’s an exclusive on Nintendo Switch. But the best news of all is that it’s coming out very soon, on April 4th! So if you are a gamer of a certain age, or just love fun and challenging games, keep your eyes peeled for this one. Mechstermination Force looks to be one hell of a ride.

From the creator of Gunman Clive comes Mechstermination Force, a run and gun platforming boss rush extravaganza, launching on Nintendo Switch this April 4th

Grab your weapons and take on the evil MegaMechs
alone or with a friend in local co-op

Skövde, Sweden – March 26th, 2019 – Independent developer Hörberg Productions today announced that its boss rush run and gun platformer Mechstermination Force will launch on the eShop for Nintendo Switch on April 4th, priced at €/$11.99 / £10.99. Featuring incredible boss battles, tight gameplay and beautifully colourful visuals, Mechstermination Force will test your skills to the limit.

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Evil MegaMechs have taken control of the world, but a small group of brave soldiers led by Captain Johnson fight for the future of humanity, they call themselves the Mechstermination Force. Step into the boots of one of 4 new rookie recruits, and join the Mechstermination Force to lead the charge against the mechanical menace.

Directed by Bertil Hörberg, creator of the critically acclaimed Gunman Clive series, Mechstermination Force is an action platforming boss rush experience that will have you blasting giant mechs to kingdom come. Shoot your way through 14 massive bosses, each one completely unique in a complex run and gun platforming challenge. Each boss will need to be jumped or climbed on while avoiding their attacks. Damage their armour and shields with your blaster to expose their weak points, then hit them with your melee attack for massive damage. With awesome upgrades to your weapons and cool items like the Magnet Gloves and Boost Boots, Mechstermination Force is an intense and varied boss rush extravaganza.

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Built on Hörberg Productions’ custom engine with beautiful 3D graphics featuring hand-painted textures, running at a silky smooth 60fps at a resolution of 1080p docked or 720p in handheld mode and featuring 2 player co-op in all control configurations, Mechstermination Force has been built and optimised from the ground up for Nintendo Switch.

“I am so happy to finally be able to share my next title with the world, I see it as the crazy lovechild of Contra and Shadow of the Colossus,” said Bertil Hörberg, Director of Hörberg Productions. “There have been many scrapped ideas following Gunman Clive in the lead up to this, but all worth it as I am immensely proud of Mechstermination Force. It plays beautifully and features some truly devious bosses, I hope you enjoy playing it as much as I did making it!”

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About Hörberg Productions
Hörberg Productions is a small indie game studio located in Skövde Sweden, founded in 2011 by Bertil Hörberg and has created the Gunman Clive series. In 2017 the studio started expanding and is currently a 3 person team, their next title is Mechstermination Force, launching on Nintendo Switch on April 4th.

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.