Peach Beach Splash – 07 – The Terror of JET-K & JET-R

Friday, November 17th, 2017

Share this page

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


DISCLAIMER: The opinions expressed in this video are those of the host and not of Operation Rainfall as a whole.
NSFW Warning: The following video contains slippery sexy shinobi spraying sensational showers skillfully. Or, in other words, this is Senran Kagura, why would you watch this at work?

Episode 07: The Terror of JET-K & JET-R

Welcome back to more Senran Kagura: Peach Beach Splash!

Last time, we started the Gessen Arc and learned that Shiki seems to have a secret she’s not ready to tell the others.

While the Gessen girls worry about Shiki and try to sort things out amongst themselves, little do they know that a true terror awaits them at the end of PBS. A terror known as JET-K and JET-R.

Get ready for the most frustrating boss battle yet and place your bets on how many attempts it takes me to actually clear this fight.


Additional Thoughts and Notes

This episode… This was the episode where I honestly stopped having fun with the game. Even having recorded more since then. I really do think this colored my mood for the Crimson Squad Arc.

The JET-K/JET-R boss fight is where the game takes off the gloves and decides you aren’t allowed to enjoy the experience anymore. That’s a bit harsh, but when you consider I barely had trouble with the Gropety Grope Machine and Ryōna it really shows just how unbalanced the difficulty curve is here. What’s even weirder though is that if you spend some time and upgrade the weapons this boss becomes a joke… even on Hard.

In short, I cut about 40 minutes of footage from my ten attempts at this thing. Really, unless you really want to test yourself, just play this mission on Easy to clear it the first time.

As for the Gessen Arc as a whole? It really does feel like Hanzō-lite. I’m really not sure why the writers decided the Hanzō and Gessen Arcs had to parallel each other, but it’s a problem that gets repeated as we’ll see in Episode 9.

Oh well, at the end of the day I still do like them as a group and they do have their own interesting dynamic. This, however, was not the best showing for Kurokage’s grandaughters.


Thanks for watching! If you’re looking for more Peach Beach Splash Goodness then check out our review of the game and our interview with Kenichiro Takaki:

If you haven’t picked up a copy of Senran Kagura: Peach Beach Splash yet, you can support Operation Rainfall by grabbing a copy using our Amazon affiliate link below.

Finally be sure to follow us wherever you can:

Ja Matta! ^_^

About Benny Carrillo

A gamer since the days of the NES, this professional otaku adores Mega Man, Super Robot Wars, Yuri, Visual Novels, the Slice of Life anime genre, and of course Hyperdimension Neptunia. His mission on oprainfall is to help deliver the news straight to you.




  • Mr0303

    To me the Gessen Arc was a bit better than Hanzo’s since Shiki actually had to make a choice rather than just crying over the inevitable fact that she’s graduating like Ikaruga. Shiki was a great character to pick to develop in this game since she was mostly an airhead and didn’t have much personal drama. Saying that she can leave later was a bit of a cop out, but this could’ve been just to calm down Minori and actually stating that she’ll go was the adult choice to make. The other girls supporting her decision was nice to see and reaffirms their status as a tightly nit family.

  • Mr0303

    I guess the R&K boss battle is pretty challenging when you don’t upgrade anything. I was honestly baffled that you didn’t decide to drop the “no upgrades” challenge after the first 5 or so deaths and look into what can be done with all the extra cards you’ve earned. It’s like choosing to not allocate the extra skill points in an RPG as you level up. Even without upgrades picking up the correct skill cards could be really beneficial since they can be heavy damage dealers, healing cards, temporary invulnerability etc. The skill cards are half of the game and are important as much as the shooting.