Klei Entertainment Working on New Game: Hot Lava

Monday, August 29th, 2016

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Hot Lava

No doubt many of you may have memories of playing a little game called “The Floor is Lava” as a kid. It was a game where you’d hop around on the furniture, avoiding the floor since the floor is lava. You may have done this on many summer afternoons back in the day, but what does that have to do with this article? Well, Klei Entertainment (best known for their survival game, Don’t Starve), are working on a new game called Hot Lava. The trailer strongly evokes those childhood memories of lazy summer afternoons, toys, and that game where the floor was lava.

You can see in the image above and in the trailer that the character has visible screws in his arms and looks like plastic. This makes him look just like the toys we used to play with back in those carefree days. So Klei Entertainment is paying homage to those lazy summer afternoons of childhood in a big way with this new project. Check out the trailer and take a trip back in time for a moment:

 

It’s also quite interesting to note that Hot Lava is Klei Entertainment’s first foray into the realm of 3D game development. Through their previous games, the studio has become well-known for creating very expressive and colorful art styles and animation. As you can see in the trailer, the gameplay is first-person parkour, a genre that could certainly use more games. Hot Lava looks to be packed with fun, and a unique take on parkour.

Parkour is generally a much more realistic take on platforming in video games. The character’s movements and the things he/she is doing are generally much more realistic than in the platforming games of old. These would be games like Mario and Sonic the Hedgehog. Do you like parkour (as seen in games like Assassin’s Creed) or the platforming style of those older classic games? Let us know in the poll below!

 

[poll id=”259″]

 

Source

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.




  • Mr0303

    I like the idea behind it, but I don’t enjoy first person platforming games. Not seeing your character’s body is limiting your control of what you want to do.

    The poll along with the one on the main site seems to be broken for me – the Vote button can’t be pressed for either of those.

    • Michael Fontanini

      Thanks for letting us know that! I noticed it wasn’t working for me when I tried to test everything before publishing the article. So it looks like that problem isn’t just on my end, then. Hopefully we can get that fixed asap!

      I agree with some of what you said. It all depends on how the levels are designed. It looked like there is some 3rd person view in the trailer, though. So maybe it can do both 🙂

  • Michael Fontanini

    Thanks for letting us know that. I noticed it wasn’t working for me when I tried to test everything before publishing the article. So it looks like that problem isn’t just on my end, then. Hopefully we can get that fixed soon!

    I agree with some of what you said. It all depends on how the levels are designed. It looked like there is some 3rd person view in the trailer, though. So maybe it can do both.