Harada Comments on the Possibility of a Summer Lesson Localization

Thursday, June 16th, 2016

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Summer Lessons

Some of the folks over at Siliconera spoke with Tekken producer Katsuhiro Harada at E3 this week. They asked him about the possibility of the PlayStation VR title Summer Lesson being localized outside of Japan.  Harada made two points in his response to this question. The first is that lip syncing the game in many different languages would be a challenge, saying the lip syncing would be a big deal due to immersion. He went on to say this was not originally planned to even be a full product in Japan, but due to fan request it became one.

He went on to say this about the prospect of localizing Summer Lesson outside of Japan: “Also when you think about the current game situation and the climate in different countries where you have to have characters from every different race or nationality, someone else would say ‘mine is not included,’ which is the climate we currently see with games. Since there are people who can’t set aside the game and the actual problems in society, I don’t want open that can of worms.”

But then he went on to say “But, if there is a particular region with enthusiastic fans who say we ‘want Summer Lesson’ that does make it more possible. That was the case in Japan. It wasn’t scheduled to be an actual product, but there are so many fans who asked for it to be released as a game, and it actually happened.”

My take on this is that it’s highly unlikely we will see this game localized due the current climate of politics in the gaming industry right now. However, if you really want to see this game you should ask Bandai Namco POLITELY to localize it. You never know, a large group of gamers working together can make great things happen.

Source 

 

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  • Mr0303

    More and more creators speak out about the cultural situation in the West. It is pretty obvious where the problem lies.

    I really hope that this games makes it in the West – it was one of the few titles that really sold me on the whole concept of VR.

    • jlenoconel

      Anita Sarkeesian basically started all these problems.

    • Mr0303

      I wouldn’t put the blame entirely on her, but she definitely popularised the crazy feminist narrative when it comes to video games.

    • Smug

      Nah, she was just one of the things that resulted from feminism
      it’s especially more obvious these days with all the social medias

    • Infophile

      Second comment, and already the lack of localization of this game is being blamed on Anita Sarkeesian. Here’s a thought: Maybe if the backlash against her weren’t so ridiculously over the top, she wouldn’t have gotten so much attention? A lot of feminists don’t even agree with her; the only reason she stands out is because she became the central target of so much rage.

    • Ubrokemygrill?

      Ignoring problems doesn’t mean they go away.

    • Infophile

      That’s a fair point. But you tend to lose public support when you either viciously overreact to a problem, or when you keep bringing up a problem at the slightest provocation to the point where it looks like obsessed with it.

      That is, if someone steals my newspaper in one morning, and I respond by shooting them, I’m probably doing something wrong. I’d also be doing something wrong if I blamed this person every time a newspaper went missing anywhere in the world, or blamed them for the death of print media as a whole.

      TLDR: If you want people to take you seriously, react proportionately to problems.

    • Ubrokemygrill?

      I understand there were plenty of trolls and harassers. Too bad they got lumped in with the people that had legitimate complaints and counter-arguments.

    • Infophile

      Yeah. Trick is, everyone thinks they’re one of the ones making legitimate complaints. How do you convince someone that they might be a bit obsessed with her and placing her at the centre of a grand conspiracy to deny games to gamers?

    • Narmy

      Yeah, liars usually do face a lot of criticism. To frame that as “sexist harassment” is disingenuous.

    • Erhe R.

      NeoGaf and Polygon SJWs have their rifles constantly targeted towards Japan so that’s no surprising.

  • Adachi

    Just put English subs on the Asian version and we’re good.

  • Panpopo

    There was a snowball’s chance in hell this would have made it over anyway. Nice to get confirmation though.

  • MusouTensei

    They should make an english asia version at least.

    • j0eeyy_p

      They would probably still get criticism even if they did – see Dead or Alive Xtreme 3. At least most of the SJWs would leave it alone.

    • MusouTensei

      They will get criticism regardless simply for making the game.