PR: Shift Happens Coming to Xbox One in July

Friday, May 20th, 2016

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Shift Happens

 

Frankfurt, Germany based indie developer, Klonk Games, has announced that their award-winning puzzle platformer, Shift Happens, will arrive on Xbox One via the Xbox Store in July. Shift Happens aim to bring back the couch-based coop gaming sessions you probably enjoyed as a kid. Two players must work together to traverse the world and solve its puzzles. The game does also include an online multiplayer option for those that need it, as well as a single player mode. There are also additional objectives, secret areas and arena levels for more advanced players.

The two protagonists of the game, Bismo and Plom, have somehow become connected accidentally. As a result, they share a common mass. With the press of a button, you can shift it back and forth between the two characters, which also changes the size and strength of your character. This “Shift” mechanic is a very important part of the gameplay and puzzle solving in Shift Happens. Check out the trailer:

 

The developers have also released a myriad of screenshots for your viewing pleasure:

 

There are more screenshots than the ones above, but you can find them at some of the links below. Check out the full press release below:


INDIE PUZZLE PLATFORMER SHIFT HAPPENS COMING TO XBOX ONE IN EARLY JULY

Frankfurt, Germany, May 19, 2016 – Frankfurt-based developer and publisher today announced that its award-winning puzzle platform game Shift Happens, developed by indie developer Klonk Games, will launch on XBOX One via the XBOX Store in early July 2016. The game recently took home two big awards at the “Deutscher Computerspielepreis 2016” (transl. German Computer Game Award 2016) – “Bestes Kinderspiel” (transl. Best Kids Game) and “Bestes Gamedesign” (transl. Best Game Design) –and was nominated for “Bestes Deutsches Spiel (transl. Best German Game).

Robin Kocaurek (Co-Founder Klonk Games): “Shift Happens is best played as co-op together on the couch and we are very excited to see people’s reaction to the console version.”

Jan Klose (Managing Director, Deck13): “We can’t wait to publish Shift Happens on consoles and invigorate couch co-op play with it.”

Shift Happens is a co-op platformer. The game features challenging puzzle gameplay that two player have to work together on to solve. At its core the game revolves around the “Shift” mechanic. The players use that mechanic to change the protagonists “Bismo” and “Plom” reciprocally to master different levels.

For more information, follow the Community on Facebook and Twitter. The Shift Happens press kit can be found here and the current teaser trailer here.
You can find the latest screenshots and teaser here available for download.

Official website: http://shifthappensgame.com
Official website for Deck13: http://www.deck13.com
Official website for Klonk Games: http://www.klonk-games.de

About Deck13:
Deck13 Interactive is one of Germany’s leading Next-Gen developers with studios based in Frankfurt and
Hamburg. Deck13’s award winning portfolio contains top-titles like Next-Gen multiplatform hit Lords of the Fallen, which sold more than 1 million units. The team consisting of 50 people is currently developing the AAA-multiplatform title The Surge which utilizes their home made FLEDGE-Engine. The studio’s newly founded unit „Deck13 Games“ publishes select games from independent developers and supports their marketing efforts.

About Klonk Games:
Klonk is a self-proclaimed independent game developer from Munich, Germany.
Currently employing 10 full-time developers, Klonk is working on their first full-price title Shift Happens as well as contract work. The team has met during university and has been working together ever since. Shift Happens was financially supported by the FilmFernsehFonds Bayern

 

 

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.