Undead Darlings is Back With a New Kickstarter

Wednesday, May 18th, 2016

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undead darlings | undead darlings

Mr. Tired Media is bringing Undead Darlings ~No Cure for Love~ back from the dead for a second attempt at crowdfunding. Since the first campaign, the developers have pushed their budget to get the visual novel-dungeon crawler to the “prototype” stage. With the game further along in development, the team is back to Kickstarter with a lower goal, and a lot more to show.

Undead Darlings

Mr. Tired describes the gameplay of Undead Darlings:

Journey with and learn more about a crew of half-zombie girls through visual novel sequences and as you crawl through dungeons, beating up twisted creatures that were born from the fall of society in fast-paced turn-based RPG combat, and ultimately deliver the only known cure for what ails your party members to a place where it can be mass produced!

The visual novel portion contains a multitude of branching dialogue paths that, based on the choices you make, gives deeper insight into the different characters, whereas the RPG portion of the game uses a familiar but refined turn-based battle system with unique twists. Both of these gameplay features are contained within a dungeon crawler, meaning dungeons are explored from a first-person perspective in four cardinal directions, with the dungeon itself built like a maze and filled with traps and hidden paths.

Undead Darlings features a cast of recognizable voices, such as, Sarah Anne Williams (Kill la Kill, Trillion: God of Destruction, Sword Art Online), Erin Fitzgerald (Persona 4, Bravely Default, Hyperdimension Neptunia), Natalie Hoover (Fairy Fencer F, Danganronpa 2, Love Live!), and many more.

Additionally, the team has also given the break down of their budget, all in a convenient pie chart.

undead darlings | undead darlings

Check out the Kickstarter page for more information on Undead Darlings ~No Cure for Love~.




  • Panpopo

    Anything that mentions Phantasy Star IV gets my attention. This sounds like a fun premise, and I like that they have a cost breakdown – at least that shows they are trying to plan this out.

    Gonna keep my eye on this, but I’ve been badly burned by kickstarter before so am not making any quick moves on it.

  • Tristan (Chili1)

    I’ve been interested in this and in some ways it looks promising, but some parts of it look really cartoonish, particularly the UI. I hope it improves over time and I would love to see this funded, but I’m still kind of skeptical.