Hometown Story

When Hometown Story was released in North America last year, it was met with mixed to negative responses. With the game yet to be released in Europe, Rising Star Games teamed up with developer Toybox to make improvements to the game. What comes of it will hopefully be a better experience for all who play the game, particularly the European gamers who can start getting their hands on the game on May 2nd.

Here’s a list of the enhancements made to the game:

Hometown Story Enhancements:

Faster pacing of story development – This was one of the main issues with reviewers and this has been fully corrected to give a more meaningful experience to the player

Shop mechanics – more fun frantic pacing just like a real shop

NPC’s reactions – NPC shoppers and residents react to changes straight away i.e. Shopkeeper’s fulfilment of customer requests responded to straight away by NPC’s

We’re also pleased to announce that the addition of fishing as an extra activity in Hometown Story has also been included. With all these enhancements added together I’m happy to say this will be THE definitive release of Wada-san’s latest creation: Hometown Story.

It’s good to see the game is getting improvements after its release. Hopefully, this upgrade will come to gamers in North America, as well, through publishing partner Natsume. We’ll let you know if something happens.

SOURCE

Jeff Neuenschwander
Jeff has been a supporter of the website and campaign since the beginning. Joining in for E3 2012, he worked his way up the ranks quickly, making it to the Editing Manager post at the beginning of 2013. Jeff has a wide variety of tastes when it comes to gaming and pretty much likes anything that is quirky, although his favorite genres are Action, Platforming, and RPG. Outside of gaming, Jeff is a musician, being trained as a trombonist for Jazz and Classical music, and holds a degree in Sound Recording.