Devil Summoner: Soul Hackers

Santa Ana, Calif. (April 25, 2013) – NIS America announced today its plans to partner with ATLUS, a brand of Index Digital Media, Inc., to publish Shin Megami Tensei: Devil Summoner: Soul Hackers in Europe this fall, exclusively for the Nintendo 3DS. Developed by ATLUS and originally released for the Sega Saturn in Japan back in 1997, and for the PlayStation in 1999, Soul Hackers will make its European debut with a variety of new gameplay features, enhancements, and a full English localization.

For more information about Devil Summoner: Soul Hackers, visit the game’s official website at www.atlus.com/soulhackers/.

About the game:

Soul Hackers delivers a first-person, dungeon-crawling RPG experience set in a future where technology and otherworldly forces meet in a macabre fusion of cyberpunk futurism and gothic horror. A first-person sci-fi RPG epic, Soul Hackers tells of a city held up as a beacon of humanity’s triumph of technology, but with an infernal secret. In this would-be utopia, a group of hackers takes on a centuries-old mystic society, and a battle for control over humanity’s fate is about to begin.

Features: 

Keeping the tradition of Shin Megami Tensei: Players will have the compelling choice throughout their dungeon exploration to fight the enemy demons, or negotiate with them in an attempt to turn them into allies and teammates!

Classic dungeon-crawling strikes back with more: Players who have already played the original will also experience 30 newly added demons, along with a new opening animation movie and theme song. There’s also an extra dungeon, where players will witness the appearance of Raidou Kuzunoha from the previous Devil Summoner games!

Utilize Nintendo 3DS functionality: Players can use the Nintendo 3DS bottom screen as an auto-mapping system; engage a COMP hack to change difficulty levels on the fly and fill out maps without having to traverse the area!

David Fernandes
(Community Manager) David is an assistant admin and community manager at oprainfall. He joined the Operation Rainfall Campaign at the beginning, and became one of the staff as the first wave of new volunteers were needed back in mid June. He is an avid video game collector, and lover of most game genres. David spends much of his time in a futile effort in clearing out his ever growing video game backlog.