Capcom Have Lost the Rights and No Longer Sell Tatsunoko vs. Capcom

Monday, November 12th, 2012

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Tatsunoko vs. Capcom

It all started with the following question on Capcom’s Community Board by a regular user:

This may have been asked already, but I was just wondering if TvC is backwards compatible with the Wii U? I love this game and would really hate having to switch between the two systems over one game.

He was answered by moderator Deva Ashera and he stated:

Prof. Icepick is right, the Wii U is able to play any Wii game and use any Wii specific peripherals (WiiMote, Nunchuk, Classic Controller, Fightstick, etc), but is not able to play Gamecube games or work with Gamecube Controllers or Memory Cards.

So, to answer your question, yes, Tatsunoko vs. Capcom: Ultimate All-Stars will be backwards compatible with the Wii U.

So the good news that Tatsunoko vs. Capcom, like many Wii games, will indeed by backwards compatibility, so that’s the good news. Bad news arose when Capcom employee who goes by Sven told us some pretty dire news:

Our rights with Tatsunoko have lapsed fairly recently (so we’re no longer allowed to sell the title physically or digitally). Unless Japan were to strike a new deal, I’d say the chances of this happening are slim.

The funny thing is, the question at hand had nothing to do with the above answer, but it did bring us a realization that is a bit saddening to hear. So unless Capcom renews the licenses, they will no longer be able to print up any new copies. The option to sell it digitally on Wii U will also be negligible. The thought of a possible remake for 360/PS3/Wii U or even just a sequel are right now out of the question.

Tatsunoko vs. Capcom was a pretty ambitious project, as many thought the game would have no chance of ever being localized. The announcement that they were indeed localizing came to us as a huge shock and praise was everywhere. The stories you hear on how they made it a reality on acquiring almost every single license, besides Hakushon Daimaō and the use of cutscenes, is staggering. Capcom took a big risk and it paid off, and many enthusiastic fighting game fans who considered it on the easy side found it to be a worth while endeavor.

It was originally on the Arcade, then ported to the Wii with the subtitle Cross Generation of Heroes in Japan with some exclusive content. The localized version had the subtitle Ultimate All-Stars.  It may not have had everything when it was brought over, but contained even more extras, including 5 new characters not included in the original release to make up for some of the loses. Trust me, it was good trade off in the end.

So I implore you! If you own a copy, keep it safe; remember Marvel vs. Capcom 2 on the PS2 & Xbox (Though the circumstances were different I will admit). If you have not yet experienced it, do so now! Even if you aren’t the biggest fighting game fan it’s a worth while look, I guarantee it.

About David Fernandes

(Community Manager) David is an assistant admin and community manager at oprainfall. He joined the Operation Rainfall Campaign at the beginning, and became one of the staff as the first wave of new volunteers were needed back in mid June. He is an avid video game collector, and lover of most game genres. David spends much of his time in a futile effort in clearing out his ever growing video game backlog.