Operation Rainfall Origins: Persona 3 FES


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I’m a Secret Gamer

After I graduated from college, I returned home to take care of my family. It wasn’t what I had wanted, but it was necessary. And after a year of unfaltering devotion, I needed a fresh start. My best friend attended a university in Portland, and upon her invitation, I decided to stay with her while I sought my new life. Part of the process meant wading back into the dating pool, which, to me, was a treacherous sea of forced conversations and awkward silences. I had zero expectations.

One night, while on a dating website, I read a post that piqued my interest. The author professed a love of geekery – zombie books, crass cartoons, video games, cooking, and music…all topics I thoroughly enjoyed. I hesitated for a moment…but I figured, what do I have to lose? So I zipped up my Space Invaders jacket, vanquished my fear, and replied. Several conversations later, he asked, “What kind of games do you play? I’m a secret gamer, but I play super weird games that I think are amazing.”

I replied, “I play all sorts of games. Pretty much anything, except for sports games. Give me an example of one of your super weird games. I’m a total gaming geek. I’m wearing my Space Invaders jacket as we speak. Err…chat.”

He’s haunting…hauntingly cute.

“I play games made by Atlus. My favorite game in the world is this insane, weird game called Persona 3. I also really like Katamari Damacy and Star Ocean. I also love the Super Mario games. Oldy timey, yes, but still super amazing.”

And that was all it took. A mere mention of P3 and we had bonded. I’d say it was an ice breaker, but the ice didn’t break so much as it burst into flame. He explained that his “secret gamer” status came from avoiding his friends, who often made fun of him for playing such “weird and bizarre” games. I was the only one he knew who played Atlus games. And it took no effort whatsoever to share that the ending tore us both up.

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About Scott MacDonald

(Review Manager) When a call for new writers was issued at the beginning of August 2012, Scott readily answered. The Editing Team immediately took notice of his talents and brought him on board. From there, he went on to become one of many who help Oprainfall keep in contact with publishers for press assets and the like. Infamous for his Games of the Past Reviews (which he is responsible for maintaining), Scott enjoys the games he grew up with, as well as current games destined to become classics later on.