Hang on to Your Hat, a Super Mario 64 Jazz Album is Here

Friday, May 8th, 2020

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oprainfall | Hang on to Your Hat

 

Materia Collective has assembled a big jazz orchestra from some renowned talent out of Nashville. The goal of the Video Game Jazz Orchestra is to cover video game music soundtracks, and their debut is a Super Mario 64 album titled Hang on to Your Hat. As you may know, the music of Super Mario 64 was originally composed by the legendary Koji Kondo, of Nintendo. Hang on to Your Hat was produced by lead arranger David Russell, plus a team of other very skilled arrangers. The album is licensed and you can get it now from a number of different store fronts. Here is the track list:

01. Hang on to Your Hat
02. File Select
03. Inside the Castle Walls
04. Bob-Omb Battlefield
05. Jolly Roger Bay
06. Stage Boss
07. Bowser in the Dark World
08. Dire Dire Docks
09. Koopa’s Road
10. Koopa Battle
11. Ultimate Koopa

 

There is also a Hang on to Your Hat music video:

 

Lead arranger, David Russell, has commented on the creation of this debut album for the Video Game Jazz Orchestra:
“Koji Kondo’s foundational work for the field of videogame music in his Super Mario 64 soundtrack was already ripe with opportunity to be reimagined in the jazz idiom. We thought there was no better time to celebrate these game music standards with these storied and incredibly diverse arrangements. Each of the arrangers on this album are at the top of their game, beautifully walking the line between honoring the original pieces and elevating them in a way that’s never been heard before.”

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.