Indie World Deeper Dive: Exit the Gungeon

Tuesday, March 17th, 2020

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The very last game shown during today’s Indie World broke all the rules. Not only is it out as of today, but it’s also the sequel to an insane and popular game by Devolver Digital, Dodge Roll and Singlecore. That new game is simply called Exit the Gungeon.

Exit the Gungeon | screen 1

I admit it’s kind of ironic that I’m the one covering this. Reason being, though I am a fan of Enter the Gungeon, I never got the chance to do anything other than demo it back in the day. And while I found it highly entertaining, it later got lost in the backlog shuffle. Which is tricky, since Exit the Gungeon apparently takes place immediately after the events of Enter the Gungeon, even though the style has shifted to 2D platformer of sorts. Either way, this sequel still looks delightfully frantic and insane. It’s available on PC and Nintendo Switch, and it only costs $9.99.

Exit the Gungeon | screen 2

In honor of the release of this crazed sequel, oprainfall will be doing a duo of reviews. First finally reviewing Enter the Gungeon, and then Exit the Gungeon. I can’t say when exactly, since I’ll be the writer for both and I’m a bit bogged down with games, but it will happen as quickly as I can make it happen.

For more details about Exit the Gungeon, including the utterly bonkers trailer, just keep reading. And stay tuned for oprainfall’s review coverage of both Gungeon games.


A Bullet Hell Dungeon Climber

Exit the Gungeon | screen 3

Exit the Gungeon is a bullet hell dungeon climber immediately following the adventures of the misfit ‘Gungeoneers’ and their journey for personal absolution in Enter the Gungeon. The Gungeon has become a paradox and is collapsing! Armed with an ever-changing weapon, an insatiable need to loot, and the trusty dodge roll, each of our heroes must ascend and escape via their own unique route of increasingly perilous elevators.

Exit the Gungeon | screen 4

Key Features:

  • Battle the last and most bitter Gundead at a frantic pace.
  • Hundreds of weapons and items, both new and classic.
  • Shifting rooms, enemies, bosses and items make for a unique experience.

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.