E3 2018: Sea of Solitude

Saturday, June 9th, 2018

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EA have announced their second EA Originals title: Sea of Solitude. This title is about being so lonely that you turn into a monster. Humans get  lonely and turn into monsters. The thought is that everyone can  relate to feeling lonely. People can instantly connect to the game. The game is trying to show how people experience different kinds of loneliness, and how outsiders view those who are struggling.

A young woman suffering so badly from loneliness that the anger, hopelessness, and worthlessness turns outward and she becomes a monster. It is about finding a balance and changing her back to human. Learning to embrace the darker emotions the way you would happiness.

In writer and creative director Cornelia Geppert’s own words:

“Sea of Solitude is by far the most artistic and personal project I’ve ever created. At times it is very challenging to dig that deep into your own feelings like core fears, longing and anger, but at the same time it is the most fulfilling thing to express those very feelings by putting it to people through art.”

The trailer definitely hit me in the feels. I think we all can relate with that inner monster feeling.

About Crystal Colwell

What's up everyone? Crystal here! I spend my time writing up the news for you all and keeping us all up to date with incoming game info from Japan. I do a little bit of everything else around here, too. 🙂 Happy Reading!