C-Busters Album Pays Homage to Mega Man Classic

Friday, May 11th, 2018

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C-Busters: A Tribute to Megaman Classic

 

Materia Collective and composer Thennecan are excited to announce the C-Busters: A Tribute to Megaman Classic album. The press release says it’s a fully licensed, heavy metal and rock fusion album paying homage to the classic NES Mega Man games of old. It contains some fan favorite tunes like Mega Man 2‘s “Dr. Wily” and Mega Man 3‘s “Shadow Man”. The album is available in both digital and physical forms and you get can it from these places:

Bandcamp

Spotify

iTunes

 

It has a total of fifteen tracks of remixed Mega Man themes:

01. Out of Necessity
02. Ruined Street
03. Air Man
04. Dust Man
05. Knight Man
06. Guts Man
07. We’re the Robots
08. Main Title
09. Metal Man
10. Solar Inferno
11. Skull Man
12. Shadow Man
13. Dr. Cossack
14. Dr. Wily
15. For Everlasting Peace

 

The album’s arranger, Thennecan, commented on the creation of C-Busters: A Tribute to Megaman Classic:
Mega Man 4 is one of the first games I ever played, and it is one of my favourites to this day. Mega Man has an extremely faithful community of people who have kept it alive for decades, so I definitely wanted to make my own contribution. While I had to leave some of my favourite tracks out to represent the whole series, I loved every track on the album for different reasons. I really hope Capcom is able to revive the franchise with Mega Man 11, there are a lot of fans waiting!”
You can learn more about the album and the people who made it by heading over to its page on the Materia Collective website.

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.