NieR: Glory to Mankind Album From Materia Collective is Now Available

Friday, September 1st, 2017

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NieR: Glory to Mankind

 

Materia Collective is happy to announce that the NieR: Glory to Mankind album is now available in both physical (limited edition CD) and digital formats. It is an orchestral pop arrangement album that dedicates itself to the very popular soundtrack of NieR: Automata. The NieR: Glory to Mankind album has 13 tracks of unique arrangements created by the artists, ROZEN and REVEN. These include some key tracks originally composed by Keiichi Okabe, Keigo Hoashi, and the team at MoNACA. Some of the tracks on the album feature live performances, too.

ROZEN commented about the album and what the artists behind it want people to get out of it:

“It is our wish that people listen to this album and, if they are long-time fans of the series, experience a new, more intense take on the melodies that made the game’s story so iconic. For newer fans, we hope to introduce them to the world of NieR: Automata the same way we were: through the incredible music.”

There is also a trailer showing off some of what the album has to offer, so check it out right here:

 

The tracks in the NieR: Glory to Mankind album are:

  • 01. Become as Gods
  • 02. City Ruins
  • 03. Amusement Park
  • 04. A Beautiful Song
  • 05. Copied City
  • 06. Wretched Weaponry
  • 07. Emil (Despair)
  • 08. Eve
  • 09. Vague Hope
  • 10. Dark Colossus
  • 11. Song of Devola & Popola
  • 12. Grandma (Destruction)
  • 13. Weight of the World

You can get NieR: Glory to Mankind in digital format at Bandcamp, iTunes, or Spotify for $10. If you want a physical copy, the limited edition CD format is only available on Bandcamp for $25. You can also pay a higher amount for either format on Bandcamp if you really want to support the people behind this album. You can find out more about the album at its official website. The press release also included information about the artists behind the album, and Materia Collective, which you can read below.

 

About ROZEN

Rozen is a G.A.N.G. Award-winning arranger and composer who creates music for media. His arrangements, often orchestral and choral in scope, are praised for their immersion and emotional weight. Rozen’s orchestrations have been commissioned by the L’Orchestre de Jeux Video in Canada, the Angel City Chorale in Los Angeles, the Game Music Ensemble at UCLA, and the Folklore Guild in San Diego, CA.
Learn more: https://rozen.audio
Follow Rozen on TwitterFacebookYouTube and SoundCloud

 

About REVEN

Reven is a singer, songwriter, and composer known for her pure and versatile voice. She sings on many of Rozen’s releases and was a featured vocalist on Theophany’s Time’s End II. Reven’s vocals and instrumentals have been featured in video games, commercials, short films, EPs, and fan-made collaborations.

Follow Reven on TwitterFacebookYouTube and SoundCloud

 

About Materia Collective

Materia Collective is a Seattle-based videogame music publisher and label, representing an international array of renowned video game musicians, composers, and songwriters. The collective supports its members with the financial, legal, logistical, and creative aspects of bringing videogame music into the forefront. The company has become known within the industry as a representation of highly innovative game music endeavors that move and inspire.

Learn more: http://www.materiacollective.com

Follow Materia Collective on TwitterFacebookYouTube and SoundCloud<

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.