PAX West 2017: EarthNight

Friday, September 1st, 2017

Tokyo NECRO is out now from JAST

Look for us on OpenCritic!

Share this page

Pre Order How a Healthy Hentai Administers Public Service at MangaGamer

Revisit the oldest and greatest Visual Novel Forum, now under new leadership!

Trending Posts

We are proudly a Play-Asia Partner


Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!


EarthNight | Featured

One of the things I love about indie games are that you never know quite what to expect. They tend to defy general classifications and widely range from one genre to the next. However, one thing I do love consistently are platformers, so when I heard that EarthNight is a hand drawn, procedurally generated endless runner with running, jumping and dragon slaying, I was intrigued.

When the demo starts, you get to choose from two different characters – a young black woman and a more grizzled dwarven looking gentleman. While the basic controls work the same for either of them, they have unique quirks which differentiate them. Though the dwarf man was apparently the easier to grasp of the two, I had much more fun playing as the girl. Mostly this was because she was capable of executing double and triple jumps as well as dashing forward. Her moveset was dependent on the color of her contrail as she leaps through the air, which I thought was a cool touch.

EarthNight | Controls

Levels all took place on the backs of massive dragons, and involved lots of running (sometimes in loop the loops), jumping, crashing enemies and avoiding spikes. You can even pull a Tetris and make the character drop vertically down by holding the down button on the d-pad. If you get wounded in stages (and being an endless runner, you will), you can heal your player in a unique way. By successfully defeating multiple enemies in sequence, you’re rewarded with some healing. This is far harder to do than you might expect, but I’m not complaining, as that helps push you to master the mechanics of EarthNight.

EarthNight | Collect

Gotta get that sweet swag!

At the end of every stage, your player reaches the head of the dragon whose back you were scaling, and you use your weapon of choice to pummel them until they perish. Then, in one of the most inspired visual moments of the game, you sky dive through a intertwined mass of dragons, choosing whichever one you desire, and that ends up being your next stage. Best of all, the game has mild rogue elements, and by collecting enough swag, you will unlock new features, such as moves and more.

EarthNight | Plummet

Thar be dragons!

I was quite impressed with EarthNight. It’s a challenging, beautifully drawn indie that should appeal to veterans and new players alike. It’s easy to grasp but hard to master, much like many of the best games. I know I’ll be looking forward to playing it when it hits Steam, PS4, Vita and mobile platforms.

EarthNight | Destroy

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.