Valfaris Ready to Rock in 2018

Thursday, June 15th, 2017

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Valfaris | Boss

Digital Uppercut, the team behind crowdfunded Slain: Back From Hell, is working with Steel Mantis on a new, hard rocking title called Valfaris. This heavy metal action platformer is slated to release for PC, PS4 and XBox One in 2018. Visually it’s highly reminiscent of Slain, and that’s a good thing, since that frenetic, bloody style is what initially attracted me to that game. To read more details about this upcoming game, check out some details below.

After mysteriously vanishing from galactic charts, the fortress of Valfaris has suddenly reappeared in the orbit of a dying sun. Once a self-contained paradise, the grandiose citadel now plays host to an ever-growing darkness. Therion, a fearless and proud son of Valfaris, returns to his home to uncover the truth of its doomed fate and to challenge the arcane evil at its very heart.

Valfaris | Wall Cling

About the game

Publisher: Digital Uppercut
Developer: Steel Mantis
Platforms: PC, PS4, Xbox One
Release: 2018
Steam page

Valfaris | Combat

Key features
– Skulls in space! Gore in space! Metal in space!
– Savagely reduce foes to piles of gibs with an array of brutal weaponry
– Explore a diverse range of tainted environments as you venture ever deeper into the dark world of Valfaris
– Dominate ranks of deadly enemies and bosses, from the weird to the grotesque (and some that are just grotesquely weird)
– Gorge your eyes on devastatingly awesome pixel art hand-crafted by Andrew Gilmour
– Feel the power of a seismic soundtrack by extreme metaller and former Celtic Frost guitarist, Curt Victor Bryant
– Forged from the ground-up by the team behind cult hit Slain: Back From Hell

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.