LAST CALL FOR FUNDING: Midora, Broeder: Secrets of Ohr, and More

Friday, July 4th, 2014

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Halfway There $20,000 and Under Goal Reached

Halfway There

CoreTechs Tactics | LAST CALL FOR FUNDING

CoreTechs Tactics (Phase 1: Alpha/Gameplay Demo)

  • Goal: $6,000 CAD
  • Platforms: Windows, Mac OS, Linux

From the Indiegogo page:

CoreTechs Tactics is something you’ve never seen before: a collectible card game that will allow you to make your own cards. Construct a deck from a limitless collection of cards and wage war on a hex-grid battlefield. Capture strategic points to increase your resources or gain an offensive edge. What makes CoreTechs Tactics truly unique is this: every part of the game is open for community contribution. Want to make your own hero? You can! Maps? Sure! Host your own tournaments? You bet!

Manoeuvre mighty Operators around a hex-board in turn based combat.

Compile program cards to control the battlefield: daemons to engage in battle & commands to manipulate the environment.

Capture Nods to charge unit abilities and build structures to strengthen your hold on a map. Your tactical options are limitless.

Note 1: This is the first phase of CoreTech Tactics’ crowdfunding campaign, the goal of which is to create an alpha/gameplay demo. If the first phase is successful, there will be a second phase to get the game onto Steam.

Note 2: This is a flexible funding campaign. This project will receive the money donated towards it, even if it doesn’t reach its goal.

HomeMake | LAST CALL FOR FUNDING

HomeMake

  • Goal: $15,000
  • Platforms: Windows, Mac OS, Linux; possible ports to PlayStation systems, Wii, Dreamcast

From the Kickstarter page:

The protagonist of HomeMake has always been the city. The game began by trying to represent a continuously changing city that adapts and morphs to each unique user. The design of the city has been in our minds since we were children; a city that is fantastical with a cyberpunk edge. We want it be as sublime as possible, mixing nostalgic suburban landscapes with futuristic urban boroughs.

The city is situated on an inverted sphere, providing an endless playing field without the traditional environmental tropes that stall one’s exploration. Traditional mapping is impossible as the city is always reforming, the only way to unlock the secrets of the city is start an adventure and explore.

Lacrosse 15 | LAST CALL FOR FUNDING

Lacrosse 15

  • Goal: $75,000
  • Platforms: PC, Xbox 360, PlayStation 3; Xbox One, PS4 ($115,000 stretch goal)

From the Indiegogo page:

You can help launch the best Lacrosse Video Game ever created and revolutionize the gaming scene for lacrosse players. You’ll get to beta test the game before it goes on the shelves and create your own player or team.

This is a crowfunding program. How does it work? Together, we make it happen. A financial goal has been set. We have to reach this goal to produce the game. All you need to do is kick in a pledge. The more pledges, the better the chances there are that we’ll reach the goal. If the goal isn’t reached, everyone gets their pledge back and we try again.

Lacrosse 15 is a console sports simulation where authentic lacrosse gameplay, high quality graphics, multi-year dynasty mode, competitive online multiplayer, real-time RPG leveling, and in-depth character customization are seamlessly integrated and delivered over Xbox 360, PlayStation 3, and the PC. Xbox ONE and PS4 will be included if we can reach our stretch goal of $115k!

Midora | LAST CALL FOR FUNDING

Midora

  • Goal: $60,000
  • Platforms: Windows, Mac OS and Linux; Wii U and 3DS ($80,000 stretch goal); PS4 and Vita ($100,000); iOS and Android ($120,000); Xbox 360 and Xbox One ($140,000)

From the Kickstarter page:

Journey through unforgiving dungeons in this 90’s inspired action-adventure, where a young hero rises to prevent a war of the elements.

Midora (pronounced “mid-ora”) is a love letter to the classic 2D action-adventure games, like The Legend of Zelda or Secret of Mana, that have frequented consoles and enamored audiences for generations. With a charming world to explore, new mechanics to learn and quests to fulfill all while hopefully tugging at your nostalgic heartstrings, Midora seeks to bring you the same tried and true feel of familiar titles, but with the grace of a new, modern experience, with in a beautiful, 100% pixel art setting.

  • Fight using sharp swords and manipulate water to beat your opponents.
  • Crawl through 12 unforgiving dungeons, each with their own challenges and boss.
  • Discover ancient tools and forgotten magics to solve puzzles, some of them only available at night!
  • Meet colorful characters and identify their roles, for even threats can help you on your journey.
  • Collect, mine, fish, enchant, alchemize and craft over 200 unique items, from common food to potions with silly effects, from crafting materials to devastating runes!
  • Journey on a huge map, from your village at the bottom of the map to the very top of a volcano, making stops in various cities and visiting the King’s castle.

Paparazzi

  • Goal: $5,000
  • Platform: PC

From the Kickstarter page:

Paparazzi is a simple yet competitive arcade-style game of cat-and-mouse, a test of your focus and reflexes, and a satire of celebrity culture.

Right now, Paparazzi is solid small game with a proven mechanic–it was even shown at the Indiecade @ E3 showcase–but we need help to take it even further. So watch the video, read all about our campaign below, and donate!

The celebrity must escape to their limo with a shred of dignity remaining. They’ve got to dash behind buildings and crowds and collect the praise of adoring fans if their dignity dives too low.

The paparazzi must capture photos of the celebrity in order to make money. Chase the celebrity around the level with your camera reticle, unmercifully snapping pictures when they’re in the open.

You can also help this game by supporting it on Steam Greenlight.

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Halfway There $20,000 and Under Goal Reached

About Jeff Neuenschwander

Jeff has been a supporter of the website and campaign since the beginning. Joining in for E3 2012, he worked his way up the ranks quickly, making it to the Editing Manager post at the beginning of 2013. Jeff has a wide variety of tastes when it comes to gaming and pretty much likes anything that is quirky, although his favorite genres are Action, Platforming, and RPG. Outside of gaming, Jeff is a musician, being trained as a trombonist for Jazz and Classical music, and holds a degree in Sound Recording.


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