Famitsu Reveals Details About Chronos Materia

Thursday, June 27th, 2013

Tokyo NECRO is out now from JAST

Look for us on OpenCritic!

Share this page

Pre Order How a Healthy Hentai Administers Public Service at MangaGamer

Revisit the oldest and greatest Visual Novel Forum, now under new leadership!

We are proudly a Play-Asia Partner


Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!


Chronos Materia logo

The latest issue of Famitsu recently revealed some more information regarding the upcoming Vita RPG Chronos Materia, which is being developed by Gust. Not unlike Radiant Historia, this game will have a time-travelling mechanic that lets you go back and forth through certain points in the game and change how certain events play out. One of these events that you can alter include a fire burning down a forest village.

Chronos Materia screenshot Chronos Materia screenshot
Images courtesy of Famitsu

Nothing about the combat system for Chronos Materia has been revealed yet, but there will be an item synthesis mechanic that allows you to create various items. Items and experience are also retained while you jump around through time, so it’s possible to go back to certain boss fights that were previously giving you a hard time and stomp them with some +5 Spiked Steel Boots of Pettiness.


About Kyle Emch

Kyle has been studying music at college for about three years now. He's played the piano since he was 6 years old and has been recently been learning how to write music. He has followed the Operation Rainfall movement on Facebook since it started and was happy to volunteer for the website. Just don't mention Earthbound or the Mother franchise around him.