It seems the adorable little chick will miss his sequel debut in December. Toki Tori 2’s developer Two Tribes announced today on the game’s official website that it will sadly be delayed again for further testing:

Toki Tori 2’s a personal project for us. It’s first game we’ve made without being tied to a license or publisher, it’s something we’re putting a lot of love in, and it’s something that’s just not good enough to be released yet.

It’s also the most complete game experience we’ve developed so far; the whistle and stomp concept is rather unique, the game world is filled with all kinds of creatures, we’ve added an interactive storyline and we’ll allow you to explore the game’s world as you see fit. All these things are in the game right now, but there are so many things that could, no… should be a better that we feel we would do you a disservice to you if we release it in its current form.

So what now? We are busy making a plan to fix the the game’s current weak spots, in all categories ranging from gameplay to graphics to technology. We are not ready to commit to an exact release date at this point, but it will definitely be early in the new year.

They ended it with a heartfelt thanks for all the support from fans and for being patient. It sounds like they have a lot on their hands and simply put — just want Toki Tori 2 to be perfect. Which is understandable, and I commend them for the move. Too many developers these days try to push for games to be released way too prematurely and fall back on day one patches, when those should only be used for errors you couldn’t see coming. Keep at it Two Tribes, use every bit of time for the purpose of making the game the best you can muster; we can wait as long as you need us to.

David Fernandes
(Community Manager) David is an assistant admin and community manager at oprainfall. He joined the Operation Rainfall Campaign at the beginning, and became one of the staff as the first wave of new volunteers were needed back in mid June. He is an avid video game collector, and lover of most game genres. David spends much of his time in a futile effort in clearing out his ever growing video game backlog.