HarmoKnight – a Harmony of Tempo and Music

Friday, September 7th, 2012

Tokyo NECRO is out now from JAST

Look for us on OpenCritic!

Share this page

Pre Order How a Healthy Hentai Administers Public Service at MangaGamer

Revisit the oldest and greatest Visual Novel Forum, now under new leadership!

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


HarmoKnight follows the tale of Tempo, who is on a rhythmical quest to return harmony to the land of Harmonia. This, of course, is accomplished by running nonstop and bashing cute monsters to death with an over-sized music note.

Taking a page from Bit.Trip.Runner, Tempo continuously runs, leaving players to jump, avoid, and attack their way through the world. The music and sound in the title are directly influenced by your actions in the game, so as you grab music notes and smash large-nosed, trumpet-horned cow creatures, the music reflects that.

The trumpet cow deceives with cuteness.

Harmoknight also features other playable characters such as Laila, who wields a harp that functions like a bow and arrow, and Jinbei and Symbi, a knightly-looking character with one barrel of monkey.

The Nintendo 3DS eShop title was released in Japan on September 6. While there has been no announcement of a US release, gamers are quite familiar with Game Freak’s other titles, primarily Pokemon, and considering the frequency in which we receive those titles, it’s not completely unlikely to think we’ll soon have our chance to run with Tempo on his journey.

Game Freak also developed Drill Dozer.

Source

About Scott MacDonald

I joined Oprainfall in August 2012 as a writer and reporter. After I proved myself, I became Review Manager and handled all reviews for the site. I then branched out and took over all PR duties for Oprainfall. Now I keep us in touch with publishers, obtain codes for official reviews, schedule interviews, and tackle other assorted PR responsibilities. I'll play anything, but I view new releases with a cynical eye.