Yuya Kimura returns for another interview about PSO2 NGS, the upcoming Super Genesis Festival, his career at SEGA, and more!
Friday, March 29th, 2019
I try out Cake Bash, an ID@Xbox title four-player party game, at GDC 2019 and I find that there is a lot to battle and enjoy in this 'sweet'
Friday, March 29th, 2019
I go hands-on with Stela, an ID@Xbox title set in an absolutely stunningly beautiful dying world that tells its story without words.
Friday, March 29th, 2019
I go hands-on with Sparklite, an ID@Xbox rogue-like adventure title where death is necessary to grow stronger in a procedurally-generated wo
Wednesday, March 27th, 2019
I go hands-on with Buildings Have Feelings Too!, an ID@Xbox title where you play as a charming building trying to build a town out of other
Tuesday, March 26th, 2019
I go hands-on with DOUBLE FINE/BANDAI NAMCO's latest title, RAD, which takes place in a post-apocolyptic world where radiation grants powers
Monday, March 25th, 2019
I interview Brian Wilson, the solo developer behind Where the Bees Make Honey, about the game, the inspirations behind the game, and more at
Monday, March 25th, 2019
I try out Where the Bees Make Honey at GDC 2019, and I find a delightful story told through flashback memories of Sunny, a girl in a bee cos