I talk with Fred Chesnais about the Atari VCS, Atari’s entrance into the blockchain market, and what lies in the company’s future.
Author: Quentin H.
GDC 2018: Smoke and Sacrifice Hands-On Impressions
I try out Solar Sail Games’ hand-painted survival-RPG “Smoke and Sacrifice” at GDC 2018, and I find myself quickly drawn into a dark, colorful world with a powerful narrative focus.
GDC 2018 Interview – Zanki Zero: Last Beginning (Yoshinori Terasawa)
I interview Toshinori Terasawa about his latest game, “Zanki Zero: Last Beginning”, at GDC 2018, and we discuss the inspiration behind the game, how the clone life cycles work, and more.
GDC 2018 Interview: Bandai Namco’s ONE PIECE Bounty Rush
I meet with Yoshinobu Takabayashi at GDC 2018 and talk with him about the ONE PIECE series’ latest mobile game.
GDC 2018: Eastshade Hands-On Impression (A/K/A Exploring A World of Art)
I explore a game with no main storyline and no combat in the beautiful world of Eastshade.
GDC 2018 Interview: Xbox Creator’s Program And Indie Games
I speak with Diana Im about the Creator’s Program and why it is so welcoming to indie developers.
GDC 2018: Downward Spiral: Horus Station Hands-On Impressions
I try out Downward Spiral: Horus Station in co-op mode VR at GDC 2018, and find myself pleased with the game.
GDC 2018: Curve Digital’s Bomber Crew Hands-On Impression
I get my hands on a delightfully fun indie game called Bomber Crew for the Nintendo Switch while at GDC 2018.
GDC 2018 Interview: Bandai Namco’s Dragon Ball Legends
I sit down with Game Producer Keigo Ikeda at GDC 2018, and talk with him about the upcoming mobile game Dragon Ball Legends.
GDC 2018: Spike Chunsoft’s 428: Shibuya Scramble Impressions
I get an opportunity to check out Spike Chunsoft’s upcoming localized title, 428: Shibuya Scramble, at GDC 2018 and see this amazing game come to life before my eyes.
GDC 2018: Atari’s Night Driver Hands-On Impression
At GDC 2018, I get to try out Atari’s revisit of the classic franchise Night Driver, coming soon for for iOS and Android Platforms
GDC 2018: Atari’s Tempest 4000 Hands-On Impression
A fun and graphically dazzling arcade game set against a nostalgic 90’s-inspired techno soundtrack.
GDC 2018: RollerCoaster Tycoon Joyride Hands-On Impression
I get a hands-on demo of Atari’s first venture into VR using one of their most venerable franchises: Rollercoaster Tycoon Joyride!
GDC 2018: Little Dragon’s Café Hands-On Impression
I got an opportunity to try out legendary Harvest Moon creator Yasuhiro Wada’s latest creation: Little Dragon’s Café!
GDC 2018: Zanki Zero: Last Beginning Gameplay Impressions
At GDC 2018, I meet up with Spike Chunsoft and check out Zanki Zero: Last Beginning, by the team behind Danganronpa.
GDC 2018: ONE PIECE Bounty Rush Hands-On Impression
I try to ‘take the loot’ in battle!
GDC 2018: SWORD ART ONLINE: Integral Factor Hands-On Demo Impression
Get ready to rewrite history in Integral Factor
GDC 2018: Dragon Ball Legends Hands-On Impression
Does Dragon Ball Legends live up to the storied history of the Dragon Ball Franchise?
Mulaka Interview (Pt.2): Team Lienzo talk about Mulaka and Their Future
Concluding our two-part interview with Mulaka’s director, we talk about the plot, development, charity, and what is the studio’s future.
Mulaka Interview (Part 1): Developing a game about Tarahumara Lore
In Part One of my Mulaka Interview,we talk about the Tarahumara people, developing a game in Northern Mexico, and more.