Eric Stuart talks at MetroCon 2016 about his directing/voice acting career in Pokémon and in Yu-Gi-Oh! and gives his insight into the localization process of anime.
Author: Quentin H.
METROCON 2016: An Interview with Robbie Daymond
During MetroCon 2016, oprainfall was able to interview voice actor Robbie Daymond on his many roles in anime, games, cartoons, and the theater.
METROCON 2016: An Interview With Laura Post
Laura Post talks about her career of voicing roles in Love Live!, Kill La Kill, Trillion: God of Destruction, and more at MetroCon 2016 in Tampa, Florida.
E3 Natsume Interview: Skytree Village, Lufia, & More
I talk with Natsume at E3 2016 about upcoming Harvest Moon: Skytree Village, River City: Tokyo Rumble, Wild Guns Reloaded, and of Lufia and Harvest Moon 64.
E3 Hands-On: Flinthook is a Great Throwback to Yore
Flinthook is a procedurally generated throwback indie Xbox One title that places an emphasis on fluid gameplay and shooting to clear rooms and save the galaxy.
E3 Hands-On: Solving Puzzles in The Turing Test
I play a hands on demo of The Turing Test at E3 2016, which has great puzzles but is surprisingly light on storyline content.
E3 Hands-On: Ace Banana is Top Banana for VR
Is Ace Banana poised to be a ‘top banana’ contender for the PlayStation VR when the VR headset is released in fall 2016? I dive into find out.
E3 Hands-On: Is Cuphead great or a Silly Symphony?
Does Cuphead have the potential to be a great game, or is it destined to be another Silly Symphony? I get my hands on the demo at E3 2016 to find out in co-op.
E3 Interview- ‘Happiness is a Choice’ in We Happy Few
I speak with Compulsion Game’s COO/Developer Sam Abbott at E3.
E3 Hands On: We Happy Few Is Doubleplusgood
Does We Happy Few live up to the E3 2016 Microsoft press conference trailer? I get my hands on the demo and find out just how dark and fun it can be.
E3 Impression: Agents of Mayhem Is Zany Fun
Is Agents of Mayhem a worthy successor to the Saints Row franchise?
E3 Hands On: Lego Worlds isn’t your Average Sandbox
I build what I want, where I want it, and how I want it.
E3 Hands On: Is Killing Floor 2’s PS4 Port Good?
Is the PlayStation 4 port of Tripwire Interactive’s Killing Floor 2 any good? I get my hands on a demo at E3 2016 to find out.
E3 Hands On: Is Ghostbusters a Spooky Good Time?
I try out Activision’s upcoming Ghostbusters’ movie tie-in video game, Ghostbusters. Is it a spooky good time on Xbox One? I find out with three other players.
E3 Hands On: Does Loading Human Follow Expectations?
Does the crowdfunded Loading Human: Chapter 1 live up to the hype surrounding the title? I got my hands on the game demo at E3 2016 and found out.
E3 Hands On: Does Dragon Quest Builders Stand Out?
Did the Dragon Quest Builders demo at E3 2016 push the sandbox genre further, or is it a reskinned clone of Mojang’s Minecraft with a heavier focus on storyline?
E3 2016 Impressions: Is Gravity Rush 2 a Worthy Successor?
Excited for Gravity Rush 2? So are Quentin and Benny.
E3 Hands On: Is Breath of the Wild Zelda-Worthy?
Does the delayed Breath of the Wild uphold the quality of the Zelda franchise when Hyrule is made into an open world and Link can now jump?
Be a Savior or Be a Dictator: Guardians of The Rose
Broc Copeland talks about Guardians of the Rose, the Kickstarter process, and how morality plays a major role in his game.
Harvest Moon, Medabots, Chulip, And More: A Natsume Interview
Natsume discusses it’s latest release, Harvest Moon: Seeds Of Memories. as well as other past and present IPs.