I try out Jump Force at E3 2018, and I find myself drawn into one of the boldest fighting experiments in a long time.
Author: Quentin H.
E3 2018 Interview: Koji Igarashi talks Bloodstained: Ritual of the Night
I interview Koji Igarashi at E3 2018 about Bloodstained: Ritual of the Night and Curse of the Moon, Kickstarter and more.
FINAL FANTASY XIV Orchestra Concert 2018 – Eorzean Symphony
Square Enix and La Fée Sauvage are teaming up once again at E3 2018 to bring another orchestral concert to the Dolby Theatre.
GDC 2018 Interview: YUMENIKKI -DREAM DIARY- (PLAYISM)
I talk with PLAYISM about re-imagining Yume Nikki into YUMENIKKI -DREAM DIARY- at GDC 2018.
GDC 2018: Island Time VR Hands On Impression
I try out Flight School Studio’s “Island Time VR” and get quickly swept up into the addictive madness of trying to survive.
GDC 2018: For The King Hands On Impressions
I spend some time with For The King at GDC 2018 and discover this gorgeous throwback to the 32/64-bit era games.
GDC 2018 Interview: STEINS;GATE ELITE (Ex. Dir. of Content & Product)
I interview Yoko Marron, the Executive Director of Content and Product at Spike Chunsoft, about STEINS;GATE ELITE.
KINGDOM HEARTS Union χ[Cross] Dandelion Meeting ’18 Recap/Review
I attended the KINGDOM HEARTS Union χ[Cross] Dandelion Meeting ’18 and fell in love with the community.
GDC 2018 Interview: 428: Shibuya Scramble’s Localization Director
I interview David Kracker, the Localization Director for 428: Shibuya Scramble at GDC 2018.
GDC 2018 Interview: CEO Fred Chesnais Talks Atari and Its Future
I talk with Fred Chesnais about the Atari VCS, Atari’s entrance into the blockchain market, and what lies in the company’s future.
GDC 2018: Smoke and Sacrifice Hands-On Impressions
I try out Solar Sail Games’ hand-painted survival-RPG “Smoke and Sacrifice” at GDC 2018, and I find myself quickly drawn into a dark, colorful world with a powerful narrative focus.
GDC 2018 Interview – Zanki Zero: Last Beginning (Yoshinori Terasawa)
I interview Toshinori Terasawa about his latest game, “Zanki Zero: Last Beginning”, at GDC 2018, and we discuss the inspiration behind the game, how the clone life cycles work, and more.
GDC 2018 Interview: Bandai Namco’s ONE PIECE Bounty Rush
I meet with Yoshinobu Takabayashi at GDC 2018 and talk with him about the ONE PIECE series’ latest mobile game.
GDC 2018: Eastshade Hands-On Impression (A/K/A Exploring A World of Art)
I explore a game with no main storyline and no combat in the beautiful world of Eastshade.
GDC 2018 Interview: Xbox Creator’s Program And Indie Games
I speak with Diana Im about the Creator’s Program and why it is so welcoming to indie developers.
GDC 2018: Downward Spiral: Horus Station Hands-On Impressions
I try out Downward Spiral: Horus Station in co-op mode VR at GDC 2018, and find myself pleased with the game.
GDC 2018: Curve Digital’s Bomber Crew Hands-On Impression
I get my hands on a delightfully fun indie game called Bomber Crew for the Nintendo Switch while at GDC 2018.
GDC 2018 Interview: Bandai Namco’s Dragon Ball Legends
I sit down with Game Producer Keigo Ikeda at GDC 2018, and talk with him about the upcoming mobile game Dragon Ball Legends.
GDC 2018: Spike Chunsoft’s 428: Shibuya Scramble Impressions
I get an opportunity to check out Spike Chunsoft’s upcoming localized title, 428: Shibuya Scramble, at GDC 2018 and see this amazing game come to life before my eyes.
GDC 2018: Atari’s Night Driver Hands-On Impression
At GDC 2018, I get to try out Atari’s revisit of the classic franchise Night Driver, coming soon for for iOS and Android Platforms