By Patrick Aguda / April 25th, 2023
Graphically, Trinity Trigger isn’t the best looking game you can find, especially on PS5. However, I did like its storybook-esque art style, and the chibi character models were quite charming. Their chibi faces not moving at all was a bit jarring, especially during tense scenes. Just a little movement on their model’s faces would’ve been great. The character illustrations were fantastic, the artist did a great job on them. I found the story cutscenes with the illustrations were much better than the ones just featuring the chibi models. The main character designs were well done as well as some of the supporting characters. I personally liked Violet and Rosa’s designs the best. Violet has that cool dark knight aesthetic. Rosa was just gorgeous. I liked some of the enemy designs, especially for the regular monsters. Because of the chibi models, most of them looked very cute instead of terrifying, which I found charming. Though for bosses I want them to be more terrifying, so it lights a fire underneath me to defeat them. I found the final boss design to be a bit lame, I did want more from it. I love the Trigger designs, they’re so adorable. They really remind me of Pokémon or Digimon, which is a good thing. I liked the way Trinity Trigger looked, but don’t expect anything too mind blowing.
Trinity Trigger needed some work in the sound department. The music wasn’t bad, but there wasn’t anything memorable either. The music fit each locale, but there wasn’t anything that stuck in my head. The sound effects needed some work too. When I hit an enemy, I want to be able to really hear the attack, and I didn’t get that with this game. The weapon hits were so light, I could only really tell an attack hit when I saw the visual effect. It was disappointing. What did not need work was the voice acting. I played the game fully with the English dub, and the cast did a fantastic job voicing each character. I have nothing bad to say about the voice acting. You also have the option to play the game with the Japanese voices too. Dual audio options are always a plus.
It took me around 20 hours to complete the main story while completing all sidequests available to me, so it is a pretty short game. After you beat the main story, more sidequests open up for you to do and additional floors in the Armas to explore, so there is more for you to do in the postgame. With this combat system, I think the game would benefit by having some type of Arena or Time Attack mode, just so players would have more to do after beating the game. The game just needed more things to do to keep us coming back after the story was finished.
Trinity Trigger isn’t a bad game, but it isn’t the best game either. Its strong points are its simple combat, loveable main cast, and charming graphics. However, it could use some work in the story and sound departments. I do hope the game’s development staff continues to stick with this world they created, as there are some interesting concepts, they just need to be expanded upon. I think newcomers and veteran action RPG players can find something to like about this game, just don’t come in with super high expectations. Due to the short playtime, I can’t recommend purchasing this game at the price of $49.99 (digitally). I suggest waiting for a sale before picking this one up, if you’re interested.
Game copy provided by the publisher.
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