Pixel Art Sandbox Nira Comes to Switch/Steam in October

Friday, September 17th, 2021

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By


oprainfall | Nira

 

Nira is a procedurally generated, pixel art sandbox adventure developed by Baseline Games. The adventure begins October 14th, when the game lands on PC (Steam) and Nintendo Switch. Nira will be priced at $9.99 and has an ESRB rating of Everyone 10+.

Players will try to survive on procedurally generated islands, and make friends with a mysterious totem that gives you quests. You’ll also delve into dungeons in another realm where you must fight off waves of enemies. Nira is loaded with things to do, from building and crafting, to farming, fighting, riding, flying, and questing. Build a base to protect yourself, ride alpacas, fly planes, and more.

 

Barry, the founder of and developer at Baseline Games, commented about the upcoming launch and development:

“I’ve been listening to feedback from the community and working hard on improving the game since Nira first hit Early Access last year. I’m happy to see all the efforts come together and finally launch the full version of Nira, especially on the Nintendo Switch. The minimalistic pixel-art and fast-paced gameplay works great with the portability of the Switch, which allows players to easily hop in and out of play sessions.”

Finally, straight from the press release, here are a number of key features you’ll find in the endless adventure of Nira:

  • Gather resources to craft tools, deadly weapons and armor sets
  • Level up your skills to unlock new weapons and recipes
  • Build a fortress to defend yourself from enemies
  • Fight hordes of goblins and ogres
  • Plant and grow crops
  • Hunt for food and cook meals to heal
  • Complete quests given by a mysterious Totem to level up your character
  • Discover dungeons throughout the game that teleport you to another world where you have to fight waves of enemies
  • Build vehicles
  • Tame and ride animals
  • Play solo or with one friend in local co-op
  • Explore an array of beautifully rendered pixel-art worlds
  • Endless procedurally generated gameplay

 

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.